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1372937 Posts in 64800 Topics- by 56981 Members - Latest Member: Boris Kekovic

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TIGSource ForumsJobsCollaborationsRecruiting Unity Level Designer and more for Yami
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Author Topic: Recruiting Unity Level Designer and more for Yami  (Read 195 times)
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« on: May 01, 2019, 06:42:38 PM »

[Hiring/Level Designer]

[Project Name]: Yami

Program/Language: Unity using C#, version 2018.2.10F1, GitHub use for version control.

Roles Required: [ Level Design, Possible others roles feel free to apply ]

• Level Designer: We currently have 1 Level Designer need another one who is very familiar with creating and designing levels within Unity
Requirements: Must know Tile based level building, Must know how to work with lighting and some programming knowledge to understand scripts that have been made along with willing to be taught how they work.

•Other Roles:
Feel free to apply most of our spots are filled but if we like your application we may ask you for an interview!

[Project Description]:  `https://drive.google.com/open?id=1LQuc0iuyqBwLHfJLsAzNFCmmv2BnoheJJMwVk1mm0Lg`

[Recruiting New Members Form] https://docs.google.com/forms/d/e/1FAIpQLScNFlGEhzDjbk3VkKwPf6LKQVkkhnD-Xm_LQA84evJ99jcfhA/viewform
[Genres]: MetroidVania/Puzzle/2D

1. Trello is used for organization
2. Git and Sourctree: to share the project and work on branches
3. GoogleDrive: to share files and documents
4. Unity

Yami is a multiplayer, MetroidVania, adventure game, focusing on puzzle-based discovery through the usage of platforming, portals, and lore puzzles as you progress. Players will control two characters, Yuki and Yuyo, who are brothers who can each control Yami powers, although differently. Yuki, the older sibling, has a pure version of the Yami magic, while Yuyo has a corrupted version.

Team size: 13 - at the moment.
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