I went to college for software engineering about 20 years ago, mainly studying C++. I worked on a bunch of different hobby projects before, but never released anything. Generally because the scope was always too big. I'm doing my best with this project to keep it manageable as a solo dev. So far it has been a lot of fun to work on and I'm really looking forward to working on the environments.
I wanted to make a non-violent game that was based on real science. My first idea was to make a space conquest game where you are building bases on other planets, but after a few months I dropped that because it was just too big a project with the direction I was going. I still wanted to do that same type of game, so I thought about doing a solar jetman clone and just take away the combat, but I was thinking about asteroids or the like. I then watched a video on how we may send a robot probe to Europa and how it would work. It just seemed like the perfect match for what I was already planning.
I know from past projects that doing 3D would just suck away all my time. I have some modeling and texturing experience, but these days I have a full time job and a family, so project time is at a premium. For those reasons I settled on a pixelart-ish look to the game. I did a quick prototype in gimp to get an idea of what I wanted the finished product to look like and quickly settled on each pixel of terrain being 9x9 pixels @1080p res, which in turn informed the technical side. I ended up implementing it as multiple tilemap layers where each tile is 9x9 and the world is a 1000x1000 grid.
Once I got serious about putting in some time on the project I started thinking about sound and music. I'm sitting here one day browsing for free music and not finding anything I like. Then I watched the movie Mandy and something about that movie soundtrack just stuck. I pulled out my guitar and amp that I have not picked up in years, I ordered an audio interface for my PC and tried to record something. I ended up with
this. A few days later I recorded
this one, and that is exactly the sound I want for the game. Something that makes me feel like I'm going to space.
I would love to hear if you have seen any similar games out there that I can draw ideas from? Or look for things to avoid. You don't have to tell me the video is bad, I know its terrible, there are too many cuts and my voice all over the place. I will do better on the next one.
I have done a bunch of updates to the website which now has some real info on the game and download links.
www.europaexplorergame.com