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railslavegames
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« on: May 08, 2019, 08:24:03 AM »















Nauseous pines is the story of a couple of junkies and a vampiric, trans dimensional super bike......in the dating sim genre.

Featuring the music of https://isserley.bandcamp.com/album/messes
« Last Edit: October 09, 2019, 05:18:28 AM by railslavegames » Logged

railslavegames
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« Reply #1 on: May 09, 2019, 12:05:31 AM »

So a bit about the gameplay loop and context.



You are a junkie, living in an old burned out carpark with your friends. You spend your days in an endless cycle; scavenging resources in order to craft drugs to soothe the savage Somatoparaphrenia created by your last dimension altering binge .Idle hands indeed.





One day you notice this Bike on your excursions, folded up in a cassette configuration it has just appeared on one of the floors.
After weeks and various attempts to unlock it, crack the code, you finally manage to do it and mount the bike,
This triggers it to violently transform back, pulverizing you within it's mechanism. At this point you have a fleeting prophetic vision of millions of data cassettes, as numerous as stars, all floating out in some kind of chasm in cyber space.

You traverse the car park dungeons upon returning, looking for your friends.

Upon finding them it becomes clear via some reverse engineering of your new body that you cannot get out the bike but they themselves can be used as fuel if they consent to be devoured; in return you make it back to that chasm and find their cassette, and entangle it to some long lost love interest or whatever their hearts desire is.


The main game loop can be thought of as pacman but with resource gathering and crafting. You find the junkies, gather the right amount of material to craft the drugs they need to numb their suffering and then devour them to fuel your bikes cyber space drive.

All while avoiding a mysterious apparition.

Upon finding the right amount of "fuel" you can return to the chasm... and the gameplay shifts dramatically to a space combat sim hybrid.
« Last Edit: May 09, 2019, 02:28:04 AM by railslavegames » Logged

railslavegames
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« Reply #2 on: May 09, 2019, 11:24:22 AM »


Some aug reality

also, more on this cassette/bike transforming idea. It's a take on the whole Gen 1 transformers scale issue. I am playing with that a bit and mixing in a bit of hellraiser puzzle cube and event horizon, in that it is some kind of other trans dimensional other worldy object that can break rules..

Going to have some serious fun paying homage to the classic Tranformers sound Smiley

« Last Edit: May 09, 2019, 11:59:41 AM by railslavegames » Logged

railslavegames
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« Reply #3 on: May 14, 2019, 11:58:40 PM »





Experimenting with some text to speech (although there are plans for full narration by a voice actress )

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railslavegames
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« Reply #4 on: May 19, 2019, 01:32:56 PM »




Pre_Ejaculixtion


The main protagonist in "butterfly mode". W.I.P.

 
« Last Edit: May 21, 2019, 09:27:11 AM by railslavegames » Logged

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« Reply #5 on: May 20, 2019, 06:30:06 AM »

That's some crazy stuff Shocked Shocked. But good vibes.
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railslavegames
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« Reply #6 on: May 22, 2019, 12:13:01 AM »

Intro wall of text, there is a heavy, heavy narrative focus in this, we will be using this and music to really fill in the cracks.

It's not for most people, for sure Tongue


'Well girls, I'm heading out.'  Railsette stretched her lean body into a symphony of cracking joints, then turned to the other three dollsteaks: naked, wasted, drooling, entwined like post-orgasmic cephalopods -- a writhing mural of destructive pleasures.  Their warm smell lifted above the aroma of candle wax, a bouquet of well-seasoned female musk with just a dash of cheap solvent.

'The ol' somatophrenia . . . it's kinda next-level today, yeah?'  Railsette zipped up her boots.  She was only yakking at the metal walls of the freight elevator, at the intricate graffiti embellishing every surface, at the technicolor forest of guttered candles ringing the love pile.  Just soaking up the echo.  Her roommates were far too blitzed for entry-level banter right now.
  
'Arm's pining for a little visit to the Sisters.  Only a quality hit'll do when she's like this.  Dunno know if any of you caught wind . . . but a little birdie told me they've been cooking up some crazy new shit.'

Somebody moaned.

The Sisters of the Amniotic Lens: a coven of dimension witches who peddled exotic dope as a sideline.  They were skeevy as hell, but they had their uses -- and the witches felt precisely the same way about their lab rat clientele.  Railsette's arm was an unfortunate side-effect of this symbiosis, yet another canvas for the Sisters' distorted whims.  Once flesh and bone, it was now a corded mass of green muscle made of stuff like living metal.  Or was it plastic?

'By the way, any of you girls manage to unlock that bike-puzzle thing on Level 8?  No?  Well, I just might have an idea how to crack it. My arm's got some kinda weird affinity with the thing, you see.' She patted the cool non-flesh of her left forearm with her human hand.  'Yeah.  The gift that keeps on giving.  Gonna go put it to the full test.  Just a jot off the path to Grandma's House, fifteen minutes max.  Then we'll see what goodies the Sisters have got.'

Railsette was easy with dangerous games.  She had nothing to lose, nothing she gave a shit about, anyway.  Just the biological processes of another fucked-up junky chick with five famished monkeys turning cartwheels on her back.  The world's a factory for 'em. Junky #17681134, junky #17681135.  So yeah, let's go fiddle with dangerous toys.  Let's get wasted on shit no human chemist can fathom.  There's more dollsteak where I came from.
    
Nobody in the reeking pile had come close to regaining basic motor function, much less enough eloquence to talk her down.  So Railsette stood, stretched luxuriously, and slid the door open.  She hopped from the ancient, creaking elevator that had been the gang's pad for three months and landed on concrete a foot below. She pulled on the chain they'd installed, slid the door back in place.  She listened to the elevator groan as it rocked slightly . . . in darker moments, Railsette had hoped it would tear loose and fall to the bottom with them all inside.  
  
She drifted like a ghost through the dripping bowels of the concrete labyrinth, a hungry shadow merging with the darkness until the glow of the occasional LED embed burned her dark-adjusted eyes.

There.  Just as it had appeared, like an omen, six days ago.

A machine stood in the half-darkness, upright on the thickness of two cyclopean tires.  A massive chunk of hardware, it was obviously in some packed-up state; no seat, no windshield, no cockpit, just big blocks of hazard-striped steel taking up space between wheels.  It could be nothing else but a bike, from the shape of it.  A bike for a giant.  Or a god.

It hummed as she neared.

Railsette held out her left arm and walked slowly forward.  She could feel the green non-flesh vibrate in sympathy.  Tendrils extruded from pores in the arm, began dancing, swaying like snakes to the sound . . . no longer a hum, but a modulated screeching and whining.  Then one tendril formed a rippling sine-wave; another vibrated so fast it blurred; a third whipped without rhythm or pattern.

Sisters?  This had been the main mission all along.  Railsette smiled, her eyes glassy.  The bike drew her closer, and she encouraged it.  
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« Reply #7 on: May 22, 2019, 12:48:33 AM »

What drug is this and where can I get some?
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railslavegames
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« Reply #8 on: May 22, 2019, 01:09:24 AM »

It's a cocktail Smiley
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railslavegames
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« Reply #9 on: May 22, 2019, 05:35:10 AM »

Explore the idea of using a nightcore style in the OST

https://soundcloud.com/inthereignoftiberius/higher-than-trees#t=0:28


The game uses cassette tapes a lot, for all kinds of physical and metaphysical reasons. They are used as kind of oysters for gel/slime based drugs, one of your bikes forms, a future game mechanic will involve them...This warped (cursed) genre kind of makes sense
« Last Edit: May 22, 2019, 06:04:18 AM by railslavegames » Logged

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« Reply #10 on: May 24, 2019, 01:27:53 PM »

So, some "gameplay" revisions

Each of your victims will have one last request, this is a cassette tape of one of your protagonists hits that you need to craft.

This is pretty exciting, having to make these alternate universe genres.

The songs also act as my "point of contact" with the world we are building, they will also flesh out the characters and their relationship to Railsette. 

Here is another one
W.I.P.


https://soundcloud.com/inthereignoftiberius/dirty-needle
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railslavegames
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« Reply #11 on: May 25, 2019, 12:34:08 AM »

https://www.youtube.com/watch?v=xsaMZ5eYrjU&feature=youtu.be

Some music and emotional Impact test

Pretty happy where this is gone tonally.  Coffee

it's going to be pretty low key life affirming for an absolutely schizophrenic fever dream

Actual gameplay loop is not yet finalized, just building a tangible world.
« Last Edit: May 25, 2019, 12:47:12 AM by railslavegames » Logged

railslavegames
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« Reply #12 on: May 26, 2019, 05:14:34 AM »

https://soundcloud.com/inthereignoftiberius/npinez

https://soundcloud.com/inthereignoftiberius/dimensionwitches

couple more tracks, intro and something jazzy for the shop (situated in the stair well)
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railslavegames
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« Reply #13 on: May 31, 2019, 11:10:08 AM »




Just to clarify, this was always going to be some twisted take on the dating sim invasion... but paired with a hunting sim.

This game has a kind of lite hunting mechanic, where you need to take into account the time of day your lover interests are active, the music they like ect...
You can also "debuff" by immolating and incensing the area.

Been working on a clunky little tape player for the various different songs that can be used to lure them out of hiding.


also, some new music I've been working on.

https://soundcloud.com/inthereignoftiberius/immolate
« Last Edit: May 31, 2019, 12:35:59 PM by railslavegames » Logged

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« Reply #14 on: June 01, 2019, 02:23:20 AM »

Some hunting mechanics (out of the aether )

You need to research each girls flavor text to find out what drug and music corresponds to them.

Then you inject your gel limbs with the correct drugs and immolate them at 3 fire bins to prepare the "romantic atmosphere" with that incense ( and play her fave song ), get her " in the mood".

You only have a limited window of time to stalk each one, so you need to get the right Intel about their drug use, music ect....in a full 3d cyber space.

So atm the resistance is time and resources ( you gather a lot of materials by searching old burned out cars and stuff)

Until you incense the each place it's hazardous to you in some way... like it gnaws away at your conscience why you are there
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railslavegames
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« Reply #15 on: June 02, 2019, 08:00:24 AM »



Giving my HUD some TLC


This game is inspired by the likes of Captain blood and Mirror moon EP. It will be completely confusing when you start, kind of have to figure out all the alien mechanics of your new chassis.

Also added some more gel artifacts to it, as the gel life form that captured you in this spring trap is kind of central to the story.

There is now a dice system for determining the speed you are traveling... various tasks require a certain speed, such as riding up stairs and attacking.
« Last Edit: June 02, 2019, 08:15:40 AM by railslavegames » Logged

railslavegames
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« Reply #16 on: June 05, 2019, 02:15:08 AM »



« Last Edit: June 05, 2019, 03:33:15 PM by b∀ kkusa » Logged

railslavegames
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« Reply #17 on: June 06, 2019, 01:13:44 PM »



New transformation "cut"scene + some of the random madness that happens before you even start the game proper

We have a new mini map system as well. If you manage to run down an NPC, for ten turns you leave a permanent blood trail..which can help you to plan your route when the timer starts 

This game has changed quite a bit, at its core its a timer based puzzle game.

ALL ART W.I.P.
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railslavegames
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« Reply #18 on: June 13, 2019, 11:51:32 AM »

Splash screen
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railslavegames
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« Reply #19 on: June 24, 2019, 04:57:10 AM »




In the mini map you can see a red region, this has been "painted" out with npc blood, marking the optimal routes between loot locations. Walls in the mini map only stay a couple of seconds.

Once you loot you trigger nostalgia timer(far right), where you start to regain your humanity and must therefor hurry and get out with as much loot as you can scavenge.

You have been detected this time and are being stalked your self buy a sniper, indicated by the screen going red and the predator esque crosshair.

Another variation are levels that are yellow tinged, indicating a passive nostalgia build up.

Both red and yellow increase the current loot combo by x2
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