EPPILEPSY WARNINING!
Many gifs in this thread contain a lot of flashing imagery!Heyo,
my name is Josh, but i publish games as Stuffed Wombat!
Been a while since I postet anything here, but I guess I need some way of keeping track of this project.
Paly is a collection of unwinnable games.There are no scores, points or unlocks.
All you can do in Paly is play.
(yes the name is very clever, thank you!)
This thing started with me not being able to publish the game I worked on for a year.
So I made a different game and pitched it to some people and that whole process took so long that I made Paly to get rid of some of the frustration that had built up.
In the beginning, Paly felt pretty agressive. It was meant to be that way.
Many thanks to the Sound Designer (
https://twitter.com/PolychromiaS) who made amazing sounds that you are sadly unable to hear.
I spend a lot of time prototyping small games. This was supposed to be a collection, so I needed many games.
Many people really liked the loading screens that seperate each of the games:
But I was calming down and the aggressive tone did not resonate with me anymore.
So I decided to shift the focus more towards that feeling of meditation that you get from being really good at Downwell.
This is a game I am really proud of. It also sounds amazing. Too bad you cant hear it
Oh, I forgot to say:
Every game in Paly is controlled only with three keys.
I made a bunch more stuff. Maybe I will show that later! Nothing in this post is in chronological order btw.
But yeah, basically I will be able to show this at Nordic Game conference (in 2 weeks!!) and while I really, really like some of the small games I have made so far (and the sounds. I love the sounds as well.), this project has been kind of buried beneath some other stuff I had to do and I have lost my focus.
Anyways, I hope this post captures the development process of Paly so far.
I hope to have more (coherent) news for you soon :D
cheers,
josh