Sphere Psychosis 0.5 - Vaporware Competition EntryDownload Link (includes Windows and Mac builds (tell me if something's wrong with the Mac one))GameJolt Page (with some music files, videos, chances to rate my game, all the fun stuff)For the Vaporware Competition, you had to make a vaporware game real, so I chose Marble Madness II, which was, well, never released. Sphere Psychosis was made in Unity, so it's not isometric, but 3d instead (not that you couldn't make it isometric in Unity, I guess). As of version 0.5, the game only has two levels, one easy and one much harder. The game has both Player 1 and Player 2 balls to control, so you can ram into each other and see who makes it the fastest, if you wanted to, and have real friends who are willing to share a keyboard with you.
This is my first real game, so I thought an FAQ might be in order:
FAQQ: What are the controls?
A: WASD or Arrow Keys to move; Spacebar to switch camera focus between player 1 and player 2; Escape to return to main menu or quit.
Q: Why doesn't the timer restart when I start a new level?
A: Because I can't figure it out just yet. Your score doesn't matter anyway.
Q: Why doesn't the Mac version work?
A: It should, but I can't test it, so please tell me if something's wrong.
Q: Why can't I die when I fall off the level?
A: Because I can't figure it out just yet. Press Escape.