Zemeroth is a minimalistic 2D turn-based hexagonal tactical game written in
Rust.
You can try the current version:
The current version (v0.5, 2019.05.13) looks like this:
Zemeroth is based on
ggez and
good-web-game game engines.
The project is completely open source (MIT/Apache):
https://github.com/ozkriff/zemerothThe project is still in early stages of development, but the vision is:
- Random-based skirmish-level digital tabletop game;
- Single player only;
- 3-6 fighters under the player’s control;
- Short game session (under an hour) and small unscrollable maps;
- Simple vector 2d graphics with just 3-5 sprites per unit;
- Reaction attacks and action’s interruption;
- Highly dynamic (lots of small unit moves as a side effect of other events);
- Intentionally stupid and predictable AI;
Roadmap.
Inspirations:
Into the Breach,
Banner Saga (Survival Mode),
Hoplite,
Auro,
ENYO,
Minos Strategos,
Battle Brothers.
Links:
github,
devlog,
twitter,
vk,
fb,
itch.io,
imgurlog.