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TIGSource ForumsCommunityDevLogsBeat Boxing - virtual reality rhythm-based game
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nosferathoo
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indiedev from Poland


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« on: June 08, 2019, 11:27:38 AM »

Beat Boxing

We started working on new VR title Beat Boxing - rhythm-based virtual reality game with our own algorithm that analyze music to synchronize gameplay with it. There will be built in music and possibility to select any mp3/ogg/etc track from your disk + more.

Here's some sneak peek video:




« Last Edit: July 04, 2019, 09:25:04 AM by nosferathoo » Logged

nosferathoo
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indiedev from Poland


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« Reply #1 on: July 04, 2019, 09:27:21 AM »

Here's timelapse video of in-game avatar's mask concept art from sketch to detail. We want to use this mask to superimpose it on player's when in greenscreen mode (game will be compatible with Liv) and in spectator mode. What do you think?





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nosferathoo
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indiedev from Poland


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« Reply #2 on: July 06, 2019, 09:31:12 AM »

This week we experimented with slowmotion mode in - it looks fun - do you have any idea how we could use it in game?





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nosferathoo
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indiedev from Poland


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« Reply #3 on: July 11, 2019, 11:23:24 AM »

This time it's our artist working in Substance Painter plus Photoshop to add textures to player's mask model that our 3d artist made from previously shown concept art.






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nosferathoo
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indiedev from Poland


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« Reply #4 on: July 13, 2019, 01:56:31 PM »

First test of player's avatar mask for greenscreen and spectator modes. Still needs some work but what do you think about it?




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