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1372123 Posts in 64705 Topics- by 56838 Members - Latest Member: Airec

January 27, 2020, 07:42:51 PM

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TIGSource ForumsCommunityDevLogsSuper Rocket Ride - hardcore retro action
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snugsound
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« Reply #20 on: December 21, 2019, 03:40:00 AM »

A couple shots from the latest build:





Plus some updates to the Itch page (including revamped logo) as I get ready to email my press list re: early access review keys:



I've also uploaded the revamped logo most everywhere else (Facebook, web, etc.), and I'm planning to post announcements to my Steam developer and game pages as I've not mentioned it there yet.

Oh yeah, it's currently 50% off for the holidays (along with everything else I have on Itch)--probably the cheapest it'll be for the foreseeable future Smiley
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snugsound
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« Reply #21 on: January 09, 2020, 02:34:09 PM »

I'll be streaming some dev in about 30 minutes if anyone's interested. Tonight I'll be looking at adding "death markers", a la Mario Maker, Super Meat Boy, etc. Evil

(If it goes well I'll share the clip here along with a summary as well.)
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snugsound
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« Reply #22 on: January 09, 2020, 04:25:36 PM »

As promised:



It actually came together surprisingly quickly. In a nutshell I:

  • Register any deaths with a global singleton
  • On scene load, spawn death marker prefabs
  • Clear the list when returning the level select screen

This will go out in the next early access build, perhaps over the weekend.
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snugsound
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« Reply #23 on: January 18, 2020, 05:47:10 AM »

Here are the results of a recent experiment: creating a procedural background with Shader Forge. Basically, multiple layers of panned clouds, blended, posterized and down-sampled.

It's the deepest I've gone with shader creation and node-based shader editors. I learned a lot, and I'm pretty happy with the initial results. It may also come in handy for some VFX for TOXICANT.





Time-permitting, I may do a rundown of this on today's stream.

In other news, the Steam store page is now live! This means we can finally move to Keymailer for review/streamer key requests. It also means it's time to start adding some achievements!

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