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1364642 Posts in 63840 Topics- by 55725 Members - Latest Member: ZuluOneZero

August 21, 2019, 03:51:08 PM

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TIGSource ForumsCommunityDevLogsPeasant Uprise - an RTS + RPG adventure
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Author Topic: Peasant Uprise - an RTS + RPG adventure  (Read 319 times)
GamesInHouse
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« on: August 10, 2019, 09:37:23 AM »

Peasant Uprise is an adventure-driven game built with the Unity game engine that sets a group of peasants on a deadly quest against the new lord that has taken over their province.  Unskilled in the arts of war they will use their only known skills to regain control of Swayne.  Peasant Uprise uses RTS and RPG elements to expose a unique experience.



INDIE
This is a 100% solo indie project which I'm extremely proud of.  It's been a long road that has required me to extend my skills into areas that I'm no expert, but little by little and with a ton of practice, I'm starting to feel more comfortable handling all disciplines of game development.

YOUTUBE
Weekly devlogs that follow along the development are being published in YouTube.  Please check out the channel and like and subscribe if you're interested.
https://www.youtube.com/GamesInHouse

DISCORD
I'm also always seeking fan feedback and responding to questions in GamesInHouse discord server.  Come and say Hi!
https://discord.gg/PcpMSR3

OTHER LINKS:
Peasant Uprise: http://www.peasantuprise.com
Reddit: https://www.reddit.com/user/GamesInHouse
Instagram: https://instagram.com/gamesinhouse/
Facebook: https://www.facebook.com/Games-In-House-1078029715690972/
Twitter: https://twitter.com/gamesinhouse
« Last Edit: August 10, 2019, 10:06:46 AM by GamesInHouse » Logged
GamesInHouse
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« Reply #1 on: August 10, 2019, 09:46:24 AM »

The best introduction to the project is this video that covers the first six months of development:



« Last Edit: August 10, 2019, 11:33:49 AM by GamesInHouse » Logged
GamesInHouse
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« Reply #2 on: August 13, 2019, 09:17:48 AM »

I've been working to improve the visuals of the game with a few techniques.  In this devlog video I document the results:



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GamesInHouse
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« Reply #3 on: August 18, 2019, 07:30:55 AM »

Presenting a quick update on the state of the project while I audit the main menu and first level to get ready for my first internal build.



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