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TIGSource ForumsDeveloperPlaytestingTuggowar.io - The card-game for creatives!
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Author Topic: Tuggowar.io - The card-game for creatives!  (Read 289 times)
mise
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« on: August 24, 2019, 05:26:11 AM »

(link to personal introduction: https://forums.tigsource.com/index.php?topic=45.msg1410255#msg1410255)

Tuggowar.io - a card-game for creatives! Find the best combos as you fight the Enemy, but don't forget to scout and speculate what they are capable of.


I hate reading, let me play
Try the tutorial and tell me if it was clear.
no download, no install, no account - best played on desktop
http://tuggowar.io

What is it?
I will assume you know what a card-game is, if not that's totally fine, this is not a complicated game!
The main idea is that you can't make your deck beforehand, so no net-decking! (copying decks from the web)
Both players get a random Shop of cards that you have to find the best way to use, while adapting to your Enemy who you have to scout (so it's like in Starcraft, but both players can buy different units every game). This game is going to put this style of card-game on the digital map (if you want to know why please contact me!).

I want to playtest
It's very playable, but it's also still far from release, so your feedback is quite useful.
A close group already played around 5.000 games so far and enjoy it a lot, but this is the first time I share it online.
I'm looking for feedback on a number of topics, which I will list in order of importance.

Yeah, but where do I play?
no download, no install, no account - best played on desktop
http://tuggowar.io

feedback topics - the questions are a guide, feel free to go into whatever detail you want on whatever topic.

The Tutorial
I have a show-case coming up very soon, so this is the most pressing.
Is everything in the tutorial clear? if not, what is your confusion? I want to make this a very smooth ride.
 
General feedback
After that you can try the Campaign (work in progress), or you can play the full game right away. Decide if you want to take it slow or not. If you aren't getting things, maybe go back to the Campaign where most things are explained.
 
What did you choose? Was it fun? Do you like the idea of the game? Do you play ranked in other games? Would you enjoy playing this game in ranked mode?
 
Design & look
I am not a visual designer, and may work with one to do a complete make-over at some point. Still, in order to get to that point I want to do the best I can, so any tips there are very appreciated.
 
Does it look nice/friendly/playful/fun/clean/enticing?... or maybe not at all?

If you are a designer: would you use more gradient/shadows? How can I make it all more consistent while keeping the bright colors needed for gameplay purposes?

The Soundtrack
The soundtrack is a little Youtube embed. I would say the music doesn't exactly fit the flavour of the game, but tell me if you still found it a nice addition.
Which one did you get? ('Rain is Only Noise' or 'Recorded Dream')

Thank you so much!

- Mise

link to personal introduction: https://forums.tigsource.com/index.php?topic=45.msg1410255#msg1410255
« Last Edit: August 24, 2019, 09:04:37 AM by mise » Logged
mise
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« Reply #1 on: August 26, 2019, 05:41:01 AM »

Thanks to everyone playing games so far. I have already fixed some problems that came to light, some missions were too difficult for example.
« Last Edit: August 26, 2019, 07:35:57 AM by mise » Logged
jbarrios
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« Reply #2 on: September 04, 2019, 12:02:49 PM »

Hey Mise,

I played your game.  I recorded it and my thoughts:


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mise
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« Reply #3 on: September 08, 2019, 10:25:58 AM »

Hey Mise,

I played your game.  I recorded it and my thoughts.

Cool that you made a video, you have a good voice for this kind of thing.
I'm glad you liked it. Your vid did make me realize that I need to make the tutorial shorter, that's all on me!
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