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TIGSource ForumsCommunityDevLogsHorned Knight [2D/Platformer/16-bit/Pixelart]
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Author Topic: Horned Knight [2D/Platformer/16-bit/Pixelart]  (Read 4886 times)
Josep Monzonis
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« Reply #20 on: November 30, 2019, 12:12:07 AM »


Spikes and fireballs!


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Josep Monzonis
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« Reply #21 on: December 01, 2019, 01:28:29 PM »

« Last Edit: December 14, 2019, 06:54:08 AM by Josep Monzonis » Logged

Josep Monzonis
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« Reply #22 on: December 14, 2019, 06:54:57 AM »

Horned Knight will be very hard!

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Josep Monzonis
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« Reply #23 on: December 31, 2019, 12:47:59 PM »


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Josep Monzonis
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« Reply #24 on: January 03, 2020, 11:05:14 AM »


You can push blocks to jump higher!

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TonyManfredonia
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« Reply #25 on: January 04, 2020, 11:05:12 AM »

This is looking really fresh! The animations are clean. I'm getting a lot of Super Mario World vibes from the lava, especially.

Love the brighter backgrounds, too Smiley. Just followed you on Twitter! Can't wait to see this unfold.
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Composer | Orchestrator
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Soundtracks include:
Kharon's Crypt
Call of Saregnar
Josep Monzonis
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« Reply #26 on: January 11, 2020, 12:29:45 AM »

Thanks TonyManfredonia!

First boss!

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Josep Monzonis
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« Reply #27 on: January 18, 2020, 02:22:20 AM »


Second boss!

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TonyManfredonia
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« Reply #28 on: January 19, 2020, 07:14:42 AM »

Bosses are looking amazing.

Question about the first boss — is there a pattern to the flames that come up from the ground? My only fear in watching this is that it might be hard to predict/anticipate the flames to fight the boss effectively.

Curious to hear your thoughts! Ultimately, incredible work Smiley
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Composer | Orchestrator
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Soundtracks include:
Kharon's Crypt
Call of Saregnar
Josep Monzonis
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« Reply #29 on: January 22, 2020, 01:43:22 AM »

Hi!

In the first version the flames was generated randomly but I changed it and now there is a pattern.

Thank you!
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Josep Monzonis
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« Reply #30 on: January 25, 2020, 07:57:11 AM »


Another boss!

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Josep Monzonis
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« Reply #31 on: January 27, 2020, 01:46:36 PM »

A new adventure is about to begin!

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Josep Monzonis
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« Reply #32 on: February 02, 2020, 12:08:29 AM »


Horned Knight is very HARD!

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Josep Monzonis
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« Reply #33 on: February 08, 2020, 11:51:41 PM »

Fireballs!

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Josep Monzonis
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« Reply #34 on: February 11, 2020, 01:21:56 PM »

Working on climbing level.



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Xonatron
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« Reply #35 on: February 11, 2020, 08:18:19 PM »

Reminds me a lot of Platformance: Castle Pain (Magiko Gaming) on Xbox 360. (I like it.) Are you connected or familiar with their work? Here's a video of mine I dug up:

http://youtube.com/watch?v=AY6u2WPdjPA


« Last Edit: February 11, 2020, 08:24:15 PM by Xonatron » Logged

Matthew Doucette, Xona Games
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Josep Monzonis
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« Reply #36 on: February 13, 2020, 06:37:15 AM »

Yes, great game!  Is one of my references (Castle od pain, temple of death, celeste, shovel knight...)
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Josep Monzonis
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« Reply #37 on: February 15, 2020, 02:11:14 AM »

Saturday morning working on Horned Knigh!

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