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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Free Game Engine to develop games for PS3 and XBOX360
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Author Topic: Free Game Engine to develop games for PS3 and XBOX360  (Read 1785 times)
udkultimate
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« on: September 07, 2019, 08:28:13 AM »

Hello!

I am the main developer of UDKUltimate Engine, a custom build of Unreal Development Kit (UE3) which allows anyone to develop and play a game on PS3, XBOX360 and PC.

This is the site of this project:

sites dot google dot com slash view slash udkultimate

Just do a google search UDKUltimate Engine and you can confirm that this is not fake, this project is online from since 2017, many people already downloaded and did enjoy this Engine.

From since I finished this project in 2017, I am dedicating myself on a personal project, a game I am developing in UDK Ultimate Engine, which I am going to soon publish here some trailers and a free demo for anyone to download.

So whenever I recently finished the demo for PC,  I began to optimize it for Consoles (XBOX360 and PS3). So as you may know, I own a PS3 4K model (Super Slim 12GB), the legendary "unhackable" model, it was until recently.

Thanks to the efforts of PS3Xploit team, and many other PS3 Scene Devs, now anyone can enjoy homebrew games and apps on any PS3 through the installation of PS3HEN (which is stands for Homebrew Enabler).

So I after I installed PS3HEN on my PS3, i tried to run my game, it did not work, so after investigating and asking my friends of PS3 Scene, I learned that I had to do some changes on the EBOOT.BIN resign process so it will be able to run on PS3HEN.

So I did it, and got this working!!!!! This video however is showcasing the UDKUltimate Sample Game which I included on UDKUltimate Engine Download (I want to avoid spoilers on my game :D). Sorry for the bad quality of this video, it's because I can't capture footage from PS3, I don't have a HDMI capture card, only a shitty EasyCap :D :D :D. So I used my old Smartphone just to show to anyone that it is working, and is not fake news :D

And nothing more just than sharing with everyone this new EBOOT.BIN, so anyone can now create, play and share their own games on ANY PS3.

In the project website you can find the link and mirrors for this new PS3 Update.

Just extract this folder to the main UDKUltimate Engine folder (i.e C:\UDKUltimate) and overwrite everything there.

This new and updated PS3 Game Template Folder has the new EBOOT.BIN already in place, so you just need to do the procedure to export your game for PS3 (the instructions are the same and are located in the Docs folder, file 2- Readme PS3 Export.txt).

As for those who want to recompile the PS3 Source Code in Visual Studio, nothing have changed, the only difference is that whenever using True Ancestor Resigner to resign the EBOOT.BIN, you just change output method to firmware 3.XX STD (instead of 4.XX STD), then follow the normal intructions.

Cheers for all and happy game making!!!



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udkultimate
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« Reply #1 on: September 11, 2019, 08:33:00 AM »



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udkultimate
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« Reply #2 on: September 13, 2019, 06:19:25 PM »



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udkultimate
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« Reply #3 on: September 16, 2019, 12:19:16 AM »









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udkultimate
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« Reply #4 on: September 22, 2019, 07:52:56 AM »



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udkultimate
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« Reply #5 on: September 23, 2019, 07:00:29 PM »

New Website:
https://sites.google.com/view/udkultimate/


Know my Super Modern High Tech Game Development Studio :D :D :D
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udkultimate
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« Reply #6 on: September 24, 2019, 06:36:54 PM »

Hello guys. Just take a look at this article my folks at Wololo.net published about UDKUltimate :D

http://wololo.net/2019/09/24/a-look-at-udk-ultimate-a-modified-unreal-engine-3-sdk-with-support-for-exporting-to-hacked-ps3-and-xbox-360-consoles-recently-beefed-up-with-ps3hen-support-and-main-developer-to-soon-showcase-an-or/
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udkultimate
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« Reply #7 on: September 30, 2019, 10:21:50 AM »



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udkultimate
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« Reply #8 on: October 01, 2019, 07:59:26 AM »

To make things easier for those who don't have a good internet connection, I uploaded the entire UDKUltimate Engine + PS3 Update to google drive, so now you can download and have fun:
https://drive.google.com/drive/folders/1jv6gk1ZnpMhJ5zhD0hisjQFMiHF1CSb8
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udkultimate
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« Reply #9 on: October 04, 2019, 09:34:05 AM »

Gears of War meets Mortal Kombat on PS3!!!
Coming soon...
Made in Brazil
#brasilgameshow


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udkultimate
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« Reply #10 on: October 08, 2019, 05:13:53 PM »

Brand new and free Homebrew PS3/Xbox360 Game made in Brazil!!!

Coming Soon...

Please Share!

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udkultimate
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« Reply #11 on: October 10, 2019, 07:21:47 AM »

Soon...

Please share on twitter, facebook and elsewhere!



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ThemsAllTook
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« Reply #12 on: October 10, 2019, 09:08:39 AM »

It seems like this thread has more or less morphed into a devlog. I'd suggest creating a new thread here for posting updates to your project: https://forums.tigsource.com/index.php?board=27.0
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fluffrabbit
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« Reply #13 on: October 10, 2019, 11:21:55 AM »

The only reason I didn't post in this thread is because Unreal is not known for being simple and lightweight. Adding bulk on top of bulk clashes with my philosophy. The graphics look good though. Hopefully Gears of Kombat pans out.
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udkultimate
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« Reply #14 on: October 13, 2019, 05:19:29 PM »

Hello guys!!!!

Thanks for the comments!!!

This is just a small homebrew game I have created for the sake of improving my skills in Unreal Engine 3, which, I trully admit, it is too much complex, even more hard than Unreal Engine 4, however, I still love it :D

Please, download and play it, I am sure you will love it.

I compiled three versions of the game: PC, PS3 and Xbox360.

For PC it runs on ANY PC with ANY Graphics Card, as it runs on DirectX 9.0

However, for PS3, it must be a Custom Firmware Console, or you need to install Hybrid Firmware with HEN (Homebrew Enabler).

As for Xbox360, it must be a JTAG/RGH Console.

Cheers!!!

P.S: Thanks for moving my thread into a more appropriated category.
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udkultimate
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« Reply #15 on: October 18, 2019, 01:36:59 PM »

Hello my friends! Recently EPIC Games contacted me kindly asking the removal of all download links of UDK Ultimate Engine (my modified version of UDK Engine), because this violates their EULA, as no one has the right to distribute a build of UDK Engine, only the games created with UDK can be shared, sold, and so on. You can't even include the UDK Editor for people mod your game, only a Full Unreal Engine 3 Licence gives you this right.

However, EPIC games recognized my love for UDK, my passion and dedication on all these years working with this engine, and they were so nice with me, that they officially gave authorization for keep using my own modified version of UDK Engine to develop and publish my games, even for consoles PS3 and Xbox360, by abiding to the normal UDK Engine license terms!

So showing off gratittude to the folks at EPIC Games and respect, first of all, I removed ALL the UDKUltimate Engine files and download links, so, unfortunatelly, no one except me will be able to use it anymore. Anyway, I will be always active in the PS3 Scene, I will keep developing free homebrew games, and also commercial games for PC, PS3 and Xbox360, using my modified version of UDK Engine.

Thank you guys for all this support!

P.S: I updated my website https://sites.google.com/view/udkultimate/ to promote my work on game development. By the way, I placed even a photo of me, so you can know who am I. BEWARE! IF YOU SUFFER FROM HEART SICKNESS, DO NOT LOOK AT THAT PHOTO, BECAUSE I AM UGLY AS HELL :D :D :D
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udkultimate
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« Reply #16 on: October 19, 2019, 02:39:26 AM »

This is my home made 3D Motion Capture Studio.

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udkultimate
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« Reply #17 on: November 03, 2019, 03:45:45 PM »





Hey guys!

This video here I recorded quickly, right from my cell phone, without editing anything (inside my "garage studio"), just to show you guys a new feature that I implemented for my Game about Middle East War, I'm sure that people will love this game. Anyone who likes Metal Gear, Call of Duty Modern Warfare and Insurgency Sandstorm will enjoy my new game, and next week I will provide a free demo for everyone try on PC, PS3 and Xbox360. I will open a new thread for this game here, very soon.

This feature is Force Feedback, more popularly known as Control Vibration. Unreal Engine 3 has this feature already programmed by default, but is not enabled on consoles, and also only for some events (such as vehicle explosion). But I took the ForceFeedback code and implemented it into the weapon code I created for my game, edited a little bit here and there, and it worked!!!! Although you can not see too much the vibration on this video, but you can hear clearly, especially at the end of the video. And for each weapon I defined a different level of vibration, heavier weapons the level of vibration is higher, while lighter weapons like pistols, the level of vibration is lower.

A shooting game is much more fun with this feature, when you shoot, you feel the control vibrating, heavy, similar to being shooting with a real weapon, it is very cool guys! I've only tested it on PS3 for now, but I'll keep testing on Xbox360, as well testing a generic PC gamepad (I have the Nyko Ariflow), which by the way I'll be adding universal support to use any Gamepad in my game, through the Xbox360 control emulator (Xipunt is included in my game), so anyone who wants will be able to play my game with a controller instead of keyboard and mouse.

Leave a like on this video and don't forget to subscribe to my other channel I created for my new game, to continue following the development of that game:

https://www.youtube.com/channel/UCgWAbyaahlwQce7NvtWBAFg

Cheers!
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udkultimate
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« Reply #18 on: November 05, 2019, 09:33:25 AM »



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