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1366239 Posts in 64018 Topics- by 55909 Members - Latest Member: ConscriptDev

September 19, 2019, 06:19:58 PM

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TIGSource ForumsDeveloperBusinessSome advices from experienced game devs
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Author Topic: Some advices from experienced game devs  (Read 96 times)
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« on: September 10, 2019, 05:10:34 AM »

I'd like to know the whole process of creating a game from the beginning to the end. What I have to do first, what I have to note for the future, what issues need to be identified. What needs to be done after the game idea is formed. What kind of specialists will be needed. How can I tell correctly my idea to specialists and get what I need from them. How can i become the connecting link between them. How much time it will take to create the game. What additional costs await the company in addition to remuneration and advertising.
My game is going to be as simple as possible. Probably it is going to be the same type as VooDoo games or sth. May be like "Helix Jump", "Rise Up", "Balls VS Blocks" and etc.
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