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1367801 Posts in 64168 Topics- by 56085 Members - Latest Member: Dragonslayerdude

October 16, 2019, 12:38:43 PM

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TIGSource ForumsDeveloperPlaytesting[OdiusFly Studio] Hell Trap (HTML5 Game)
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odiusfly
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« on: September 24, 2019, 01:38:24 PM »

Hello everyone,

I want to present you my new addictive game, "Hell Trap".



Play the game online now: odiusfly.com/portfolio/hell_trap

More games available on my website: odiusfly.com

Let me know if you are interested to license it or have any questions.

Contact me via email: odiusfly [at] hotmail [dot] com

Thanks in advance,

Kyriakos
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-NEON-
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Resonance


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« Reply #1 on: September 24, 2019, 07:52:14 PM »

Yo! This is a pretty neat game you've got! Would definitely be the kind of thing I keep on my phone.

Mechanics are simple and movement feels polished; controls feel great and it's relatively easy to stay within two electric fields with enough finesse. The aesthetic and colors are really great too!


A critique that I personally have though is that the pylons that are about to zap you could contrast more from the ones that are inactive. I got into a flow state playing this and occasionally lost track of the rows that I wasn't immediately looking at. So much of the screen is naturally pink that having more of it appear doesn't make me feel like I'm immediately in danger.

I believe it'd feel a bit more intuitive, if nothing else, if those pylons either turned yellow or had a yellow glow around them-- something that contrasts significantly more in terms of hue and value from their base red color and the pink of the border.

This would trim off the .25 seconds my eyes take to make sure I'm safe, as my peripheral vision would more easily catch a brighter color, and make it a lot easier to focus for longer sessions in my opinion.

Overall, great stuff! If y'all release it on Google Play, I'll pay the microtransaction to remove the ads.
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odiusfly
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« Reply #2 on: September 24, 2019, 09:33:23 PM »

Thank you for your time and for your comments! I will fix this and update it soon!!! Thanks again! Smiley
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odiusfly
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« Reply #3 on: September 25, 2019, 12:27:07 AM »

Update available now. Enjoy the game! Smiley

In case you can't see the changes, please refresh your browser.

If you have any questions or requests, you can reply below.

Thanks again!
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Oliverking754321
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« Reply #4 on: September 25, 2019, 02:00:29 AM »

Game is good! It's challenging the player with the random laser bars.Player has to have fast reactions and be fast to be successful at it. I rate this 6/10 because even tough it's challangeing it doesn't have any levels of sort in it.Just the
Same background and same laser cannons with the only change in difficulty.
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odiusfly
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« Reply #5 on: September 25, 2019, 03:10:59 AM »

@Oliverking754321

Thank you my friend for your time to play my game.
Basically is not a game with levels and to be honest i have no plans to do this.

But i have plans to add some cool stuff (weapons, etc) at the future, so stay tuned! Smiley
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-NEON-
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« Reply #6 on: September 25, 2019, 05:49:43 AM »

Tried out the update; that feels a lot better! Looking forward to your future updates!
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odiusfly
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« Reply #7 on: September 25, 2019, 06:11:26 AM »

Thank you!
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jbarrios
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« Reply #8 on: October 01, 2019, 07:27:47 AM »

odiusFly,

I played your game.  I recorded it and my thoughts:


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odiusfly
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« Reply #9 on: October 01, 2019, 10:04:21 AM »

@jbarrios

Thank you my friend for your time to play and record my game, i appreciate it!
I've subscribed to your channel too... Smiley
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xenonii
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PolyCrunch Games


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« Reply #10 on: October 02, 2019, 05:26:59 AM »

I was pleasantly surprised by the simplicity yet addictive and polished feel of this small game.
My best score so far is 51 Smiley

I was wondering how you intend to monetize this little game.
Have you considered contacting mobile publishers like Voodoo?
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Developing Pyramid Plunge - a humorous roguelike platformer. Get it on itch.io https://polycrunch.itch.io/pyramidplunge
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odiusfly
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« Reply #11 on: October 02, 2019, 10:21:34 AM »

@xenonii

Thanks a lot! Cool score!!  Hand Any Key
Yes i have some plans but i work on some clients projects that need to complete first!!! Smiley
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Jondog
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« Reply #12 on: October 02, 2019, 10:48:45 PM »

Pretty neat, though it's kind of weird that you can be expected to go from the very top to the very bottom or vice versa. Probably a pattern that should be coded against happening too often.
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odiusfly
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« Reply #13 on: October 02, 2019, 11:12:59 PM »

Thanks!
I have plans to fix this issue (TOP/BOTTOM) soon.
I will add and some extras to be better.
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