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December 15, 2019, 06:20:19 PM

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TIGSource ForumsPlayerGeneralWhat methods do you use to make a game in 24 hours?
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Author Topic: What methods do you use to make a game in 24 hours?  (Read 918 times)
Razz
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« Reply #40 on: October 03, 2019, 10:03:16 AM »

caffeine
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smartyeng
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« Reply #41 on: October 04, 2019, 12:00:06 AM »

Nothing comes to mind except using already existing source and just editing it.
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fluffrabbit
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« Reply #42 on: October 04, 2019, 03:12:34 AM »

Nothing comes to mind except using already existing source and just editing it.

It's the seed that grows the game. Programmers grow a library of code over time. Let's say you recycle 800 lines of code to start a game for a jam. By the time you're done, you'll have 800 more.
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