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TIGSource ForumsCommunityDevLogsWorldAnts
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KzeteroN
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« on: October 10, 2019, 07:01:47 AM »

I’m developing a game about anthill.
At the moment, ants can already:
- carry eggs and larvaes;
- guard the anthill;
- expand the anthill by building new cameras and walkways
- obtain food by collecting aphid secretions
- move to separate hunting zones



« Last Edit: November 11, 2019, 05:08:10 AM by KzeteroN » Logged
KzeteroN
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« Reply #1 on: October 13, 2019, 05:39:15 AM »



v0.115
Global:
1. Ants go to the surface.
Ants:
1. When excavating, the ant now carries sand grains to the surface.
2. The behavior of the working ant was added to collect the dew secreted by the aphids and transfer it to the barrel ant.
Other insects:
1. Aphid added.
2. Added  Chrysopidae that eat aphids.
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KzeteroN
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« Reply #2 on: October 20, 2019, 12:44:53 AM »



v0.145
Ants:
1. Added combat ants: test names - pitbull, sting and acid
2. Added attack behavior (for all): retention (pitbull), puddles (acid)
Other insects:
1. Added spider - type A
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KzeteroN
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« Reply #3 on: October 26, 2019, 11:43:54 PM »



v0.160
Ants:
1. The completed cycle of reproduction - egg-> larvae of different stages-> cocoon-> ant.
2. The ability to service the entire cycle with one ant.
3. All the anthill maintenance functions currently available are able to be performed by each working ant through a special menu (test).
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KzeteroN
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« Reply #4 on: November 05, 2019, 02:31:49 AM »

v.170


« Last Edit: November 10, 2019, 09:08:44 AM by KzeteroN » Logged
KzeteroN
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« Reply #5 on: November 10, 2019, 09:07:56 AM »

v.180


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