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TIGSource ForumsDeveloperPlaytestingFeedback for games idea
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keki
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« on: October 14, 2019, 08:36:20 PM »

Hi there,
 
I need help! Based on my own experiences, I have a theory that if we (game designers/builders/creators of awesomeness) were to have a simple method for collecting and analyzing feedback about our games we could:
significantly improve the early game-play and feel of the game,
reduce the time it takes to keep or kill our ideas,
improve the time it takes to go from thinking to world building (idea to production),
stay engaged whilst on the journey to full production.
So before I go any further with my theory, I’d love to get your thoughts and opinions. Are the problems I face just mine or are you experiencing them too?

Please help me by completing this quick questionnaire:

https://www.surveymonkey.com/r/9SFXKHD (it should only take 2-3 mins)

or providing any comments you feel might help (please be constructive Wink).
 
Thanks in advance!
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