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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Very werid Unity bug, help needed!
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michaelplzno
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« on: October 24, 2019, 02:30:21 PM »

Hi All,

Not sure if this is the place to post this but I've been stuck on this bug for a few months and cannot figure it out. I upgraded my Unity game to use the built in Unity sprite system and then this bug appeared on Intel Integrated graphics cards. I made a thread for it on the Unity forums here:

https://forum.unity.com/threads/graphics-errors-and-hangs-only-on-intel-integrated-graphics-machines.707228/

I've tried a number of techniques to fix it, including drastically reducing the size of the game's textures to save memory as well as using the OpenGL rendering path.

Please help if you can!
« Last Edit: October 27, 2019, 06:18:06 PM by michaelplzno » Logged

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