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1373435 Posts in 64867 Topics- by 57064 Members - Latest Member: villagetalkies

February 28, 2020, 03:04:47 AM

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TIGSource ForumsDeveloperPlaytestingRogue Star Rescue, demo
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Author Topic: Rogue Star Rescue, demo  (Read 444 times)
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« on: October 25, 2019, 09:51:32 AM »

Hi everyone,

We're developing a unique mix of bullet hell roguelite shooters and tower defense games - Rogue Star Rescue. It's available on Steam Early Access. And we're looking for quality feedback from fellow gamers Smiley The game is in an alpha stage and we will do our best to improve the playing experience with each upcoming update.

You can access the demo here: https://roguestarrescue.com/demo/

You can use these questions as guidance for providing your feedback, or write your suggestions as you wish:

1. How many times did you play the demo?
2. How long did your runs last?
3. Did you encounter any bugs? If yes, you can submit them on our Discord.
4. Did you find the game fun? if so, what aspects particularly.
5. What did you dislike about the game?

We'll address your suggestions in the upcoming updates. For direct and quick contact with us, join our Discord channel and leave a message there.

Thank you for your time and input!
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« Reply #1 on: October 26, 2019, 04:05:56 PM »

I played the Mac version on my laptop.
It's fun! Kind of an old-school shooter meets Rogue.

Also, I love the name.

I had two issues:
* I couldn't leave the first room in the tutorial. I just kept falling into space when I tried. Changing weapons had no effect.
* The mouse cursor is very hard to see against the white background. I frequently lost it and had trouble aiming. I would make it much larger and more brightly colored.
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« Reply #2 on: November 05, 2019, 08:21:54 AM »

Hey anastasia.why,

I played your game.  I recorded it and my thoughts:


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« Reply #3 on: November 19, 2019, 11:48:24 PM »

I love it. I'll have a playthrough if I get time later. Kudos !
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