Hello,
I'm Aboud and I'm a machine learning engineer with roughly 2 years of work.
BE Degree of Information Technology majored in Artificial Intelligence. And currently making my way into gamedev. I've been working with Unity for about 4 years on my own projects.
My preference has to be gameplay programming, particularly RPGs, Turn-based and Strategy games. Where I can build all your back-end systems offering either a slow and steady approach or fast iterative prototyping. Keep in mind, I'm willing to work with any other genres.
What I have/can offer: • Good knowledge with Unity and design patterns.
• Architect and build your idea from the scratch up.
• Proficient in C# and OOP.
• User Interface HUD/menus (Intermediate level with Photoshop).
• Well structured code, with optimized solutions.
• Great problem solving skills (Finalist in Regional International Collegiate
Programming Contest).
• Good mathematical skills.
• Comfortable with meetings/receiving messages outside of work hours.
• Comfortable working for individuals or with a team.
What I'm looking for: A long term preferably full time, up to 35 hours a week.
Please don't contact me for free/rev-share projects, I have rent and bills to pay. If you're an idea guy with proper funding feel free to contact me.
Portfolio • Showcasing some of my own projects @
imgur • A code snippet of my code @
Github • Algorithm and problem solving @
Codeforces
Payment and rates10$/hr for long term full time projects, 20$/hr for small gigs. Payments through bank transfers.
Reach me on Discord Tearzm#0052 or on email:
[email protected].
Thank you for reading and have a nice day.