PROGRESS ON THE ORD PEDROVIA (GASGANO)Now that I've mostly finished up with a move, I finally have time to write up some posts on this.
So once I started to work on this project, I realized finding good source images of the pod racers is a little bit of a challenge in some cases. In the original film, Anikin's and Sebulba's pod racers have a decent amount of screen time, but the others may only have a close-up from one angle or long distance shots where detail is hard to make out. I also realized that most of the pod racers have two versions used in the film: a full-size physical prop, and a CGI recreation (often very different from the prop). Here you can see three versions of Gasgano's racer:
(left to right: full-size prop, smaller-scale model, CGI model)
With all that said, I have mostly stuck to whichever version I have the clearest images of, and sometimes mixed elements of the physical and CGI props when detail is lacking in one or the other. (in this case, the CGI prop looks much better, so I went with that).
Anyways, this is the original mesh for the Ord Pedrovia (the engine at least) in the game:
This is where I'm at with my new high-poly mesh:
The CGI model in the film is missing the pointed 'tail-pipes', most people tend to add them on when they model his racer (even when basing it off the CGI model) so I think I'll likely add them as well. Thoughts?