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TIGSource ForumsDeveloperPlaytestingPlaytesting for a 2D space combat game
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Author Topic: Playtesting for a 2D space combat game  (Read 459 times)
Strikewave
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« on: January 13, 2020, 12:42:56 PM »


Hello! I have just released a 2D action combat space game. It is a fast paced game that resurrects the classic space shooters while adding unique dynamics.



We are looking for anyone who is interested in playtesting and providing feedback. The game is completely free and so  unfortunately we can't offer any monetary compensation but we offer the chance to have fun and help shape the course of this game!

We have a very active dev team and are looking to put out a number of additional features in the future so would love to hear your suggestions and comments. Particular areas we would be interested in testing include: XBox controllers, campaign play-ability, story and comments on how the menu system could be improved.

Please post or get in touch to express interest!

For more info check out our website.

Or download our game from Steam.






« Last Edit: January 14, 2020, 01:09:28 PM by Strikewave » Logged

Creator of the space combat game Planet Bounce
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