In Wild Terra 2: New Lands you start as an original man or woman who must survive exposed to a hostile nature but who with effort can become much more. The game offers many possibilities and activities. With a advanced system of crafts with quality, the use of tools and industrial buildings. Mining, construction and much other skills.

Implemented a system of passive abilities and bonuses that are unlocked at different skill levels. New abilities are displayed in the Book of Skills.
Heavy & Light Armor, Sword, Blunt, Axe, Knives, Shield.
Gathering, Skinning, Lumberjacking, Mining, Survival, Carpentry, Masonry, Leatherworking, Blacksmithing, Healing, Alchemy.
Some core features:*The game has change of seasons and weather. Calculation of the position of the sun and moon, lunar cycle. Clear weather, cloudy, fog, rain, snow, and storm with thunderstorms. The wind and movement of the characters affect the grass.
*Biome system. A special system for placing and rendering surfaces, large and small objects of vegetation, resources and any other environmental elements. Rivers, seas, lakes, swamps. Advanced water shaders.
*Variety of animals. Monsters, and bosses. Artificial Intelligence. Peaceful, neutral and aggressive behaviors. Mounted animals and pets.
*Combat system. With melee and ranged attacks, defense. Combat skills and passive skills.
*Deep system of craft and building. Mining, construction, husbandry, cooking, fishing, smithing and other skills. Possibility of building houses, campfires, a lof of structures for process material and crafting.
*Character states. An expanded system of fatigue, hunger, and satiety with different types of food.
*System of quests with lines. Basic tutorial.
Fishing, blacksmithing and house building system, build a ship to travel new lands and more.What has already been done?
- Starting island and Continent with unique locations: forests, cemetery, abandoned mines, church, an old sawmill, and others.
- A new continent has been added to the game in addition to the home island, where you will find the swamps, where you can test your skills against new creatures.
- Construction of houses and other structures for survival and production.
- Ship building to travel between continents.
- New structures have been added, such as hand mills, mortars and much more.
- A lot of materials for a variety of crafting (tools, equipment from hides, leather, metals, etc.).
- Apple trees and wild cereals have appeared, also new recipes available.
- Over 70 quests (tutorial, construction, hunting, cooking, crafting items, etc.).
- The behavior of animals and monsters in the Cemetery and the Abandoned Church dungeon has been improved. to make it easier the hunt mechanics.
- 16 animals and monsters for hunting, including bosses.
- PvP and PvE. Fight against other players and team up to fight bosses.
- Solo and grupal dungeons with new monsters and creatures.
- Fishing, swimg your rod to the river and get different kind of fish depending on your abilities.
- Mounts and pets. Tame different mounts and pets, get them all.
- Change of daytime, weather and seasons. Raining days, snow, storms. Seasons affects the envoirements.
We added a new solo dungeon to the game, a labyrinth with many corridors and the main room. Now you can go to a dungeon alone. A dungeon always has a master, and you can invite a group of players to your dungeon if you are the leader.


Everyone will find an occupation and be whatever you want: world explorer, a fisherman, hunter, craft different armors and weapos for your team, home decorating, fights on raids, dungeons, castle sieges and control of territory, combat system with melee and ranged attacks, defense and a variety of skills.
You can do a lot of activities to move forward in the game and evolve like: Mining, construction, husbandry, cooking, fishing, smithing and more. Also you can capture a territory to star to build your base and fill it with, campfires, build different kind of houses a lof of structures for processing of diferent material and crafting and even castle bases in the future.
What has already been done?
- Starting island and Continent with unique locations: forests, cemetery, abandoned mines, church, an old sawmill, and others.
- A new continent has been added to the game in addition to the home island, where you will find the swamps, where you can test your skills against new creatures.
- Construction of houses and other structures for survival and production.
- Ship building to travel between continents.
- New structures have been added, such as hand mills, mortars and much more.
- A lot of materials for a variety of crafting (tools, equipment from hides, leather, metals, etc.).
- Apple trees and wild cereals have appeared, also new recipes available.
- Over 70 quests (tutorial, construction, hunting, cooking, crafting items, etc.).
- The behavior of animals and monsters in the Cemetery and the Abandoned Church dungeon has been improved. to make it easier the hunt mechanics.
- 16 animals and monsters for hunting, including bosses.
- PvP and PvE. Fight against other players and team up to fight bosses.
- Solo and grupal dungeons with new monsters and creatures.
-
Fishing, swimg your rod to the river and get different kind of fish depending on your abilities.
-
Mounts and pets. Tame different mounts and pets, get them all.
- Change of daytime, weather and seasons. Raining days, snow, storms. Seasons affects the envoirements.


https://www.wildterra2.com/Wishlist on Steam:
https://store.steampowered.com/app/1134700/Wild_Terra_2_New_Lands/?snr=1_5_1100__1100Have a question, or just want to chat with developers and those who are already playing? Welcome to Discord:
https://discord.gg/NZhbfMR
Thanks so much for reading guys! I would like to read your thouhgs.