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TIGSource ForumsCommunityDevLogsEcoPlanet - Indie Game Devlog Series (YouTube)
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Author Topic: EcoPlanet - Indie Game Devlog Series (YouTube)  (Read 1331 times)
kungfumidget
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« on: February 05, 2020, 10:16:45 AM »



Hey everyone! I have been working on my new indie game as part of my University Degree.

Ecoplanet is a Problem-Solving/Sandbox ecosystem building game, you have to focus on balancing different aspects of an ecosystem to make sure that all of the life can thrive, there will be multiple biomes/difficulties and there will be many challenge scenarios to solve!

I've just recently started looking at developing Devlogs as part of my journey and to just show my game off and progress I have made, at the moment I don't have a set schedule but I aim to release at least once a week, if not more! I am just looking for people to give me some feedback on how I can improve these devlogs and how I can improve my game, as part of my research I for improving my game.

LATEST VIDEO



« Last Edit: June 18, 2020, 02:56:49 AM by kungfumidget » Logged
kungfumidget
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« Reply #1 on: February 13, 2020, 08:04:59 AM »

Next episode out!




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kungfumidget
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« Reply #2 on: February 18, 2020, 08:17:58 AM »

Devlog number 5 is up! A whole new grass shader and wind sway which is awesome. We then have a new way of saving and bunnies that are very hungry!



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michaelplzno
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« Reply #3 on: February 18, 2020, 04:28:51 PM »

Cool devlog, I like the videos. You might want to run your save function in an "OnApplicationQuit" function somewhere because those trigger when someone closes the app. Just a thought, good luck.
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kungfumidget
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« Reply #4 on: February 27, 2020, 06:07:36 AM »

Devlog 6 is out and we have started working on a UI system for the game and added item filtering, I hope you enjoy this one because I did!



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kungfumidget
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« Reply #5 on: March 05, 2020, 02:52:04 AM »

Devlog number 7, adding missions, a fox and revamping the UI system. Super excited for this one I hope you enjoy!



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kungfumidget
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« Reply #6 on: March 12, 2020, 05:39:12 AM »

Devlog number 8, Added animal breeding and new AI




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kungfumidget
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« Reply #7 on: March 19, 2020, 09:02:30 AM »

Devlog number 9, Added more scenic items and also added a day/night cycle and a new save system!




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kungfumidget
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« Reply #8 on: March 26, 2020, 05:58:08 AM »

Devlog number 10, Few smaller changes this week, been moving home so not too much progress.




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brainwipe
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« Reply #9 on: March 26, 2020, 07:30:01 AM »

I've been enjoying your video devlogs very much. Very keen to see how you balance out the ecosystems as doing so is a standard problem in Cybernetics.  Hand Thumbs Up Left
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kungfumidget
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« Reply #10 on: April 02, 2020, 04:44:37 AM »

I've been enjoying your video devlogs very much. Very keen to see how you balance out the ecosystems as doing so is a standard problem in Cybernetics.  Hand Thumbs Up Left

It's definitely going to be a challenge :D
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kungfumidget
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« Reply #11 on: April 02, 2020, 04:45:16 AM »

Devlog number 11, Added some animal dens and a new sunrise and sunset!





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kungfumidget
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« Reply #12 on: June 18, 2020, 02:56:14 AM »

Devlog number 12, Added multiple saves, new islands and a disease system!




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