*Last Update november 2023*
Hi everyone!My name is Riccardo and I am a professional 2D pixel artist and animator based in Italy.
I'm exeperienced in creating 2D pixelart assets for videogames.
I worked on
198X,
Tor Eternum and more.
My skills are:
- Creation of character sprites for topdown view or platform games, going from a simple functional animation to a more complex cartoon/anime like animation, including humans, beasts, animals, robots, monsters etc...
- Tileset creation (as seen before, for topdown and platform games) of fantasy or sci-fi assets comprensive of background elements for parallax effect both static or animated;
- Portraits and cutscenes content;
- HUD including lifebars, menus, icons;
- Visual effects like water, fire, magic, sparcles, smoke, dust, explosions etc...;
- Creation of 3D assets and conversion in pixel-art friendly sprites
Anyway, I'm open to the idea of trying new things and work outside of my comfort zone.
I'm exeprienced in team work and I accept either new material or modifications on existing assets.
I don't work for free or in rev share!Actually I',m already working on a running project but I have a free slot for part-time work either short or long term collaboration.
For any question or need you can contact me by email (
[email protected] ) or directly here on tigsource.
You can see some of my works by scrolling down.
Hope you enjoy.
Here are part of the assets I made for
Tor Eternum by
Sorcerous Gaming:
https://store.steampowered.com/app/1491460/Tor_Eternum/ These are part of the asset of a bunch of some projects in development:
-Sci-fi robot platformer:
-Project Rift (provisory title):
And below we have various Backgrounds, Portraits, Mockups and other stuff done for testing:
This one is my entry for the
Lone Fungus hat contest:
https://store.steampowered.com/app/1674780/Lone_Fungus/A magic attack test:
A barbarian sword attack submitted for a beat em up game:
Here are part of the assets I made for 198X by Hi-bit studios:
https://store.steampowered.com/app/1086010/198X/The screen behind the Outrun like minigame Runaway:Some assets for the city and desert levels of the game:A cutscene's background:These are some assets I made for the game Swords of Calengal, in development by United Lines
https://www.facebook.com/swordsofcalengal/Some mobs and bosses of the game:An ancient ruins technological door:An outdoor view (work in progress):Two views on the mountain village:And some other assets I made for fun, jams and exercise: