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TIGSource ForumsDeveloperPlaytestingLunar Cross
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SethJones
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« on: February 19, 2020, 11:02:17 PM »


About
A spiritual journey of the realms beyond reach, where a soul will reveal the secret of the universe.

A 2-D rougelite that is an open world sandbox, that has a skilling and crafting system similar to Minecraft and Terraria. It uses a Chrono Trigger inspired battlesystem, with new elements taken from many other games.

For more information go here: https://forum.yoyogames.com/index.php?threads/lunar-cross.72353/

Demo
Try our milestone 7 demo. Click on the wolf icon below!
  • Left-click to attack
  • Right-click to power hit
  • Behind targets to critically hit
  • Shift to walk
  • Move with mouse
  • Block with space
  • I for inventory



Disclaimer
We will be updating this post with more information, but we just wanted to share the game we've made so far. The demo can be played by clicking on the icon above. Please provide feedback and thanks!

Discord
https://discord.gg/ApzmqzK
« Last Edit: June 16, 2020, 12:54:51 PM by SethJones » Logged
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« Reply #1 on: February 20, 2020, 09:30:31 AM »

I'm afraid that the link to your demo seems to be broken. ^^;

In the meanwhile, if I may ask, is combat in the game turn-based, real-time-with-pause, real-time, or active-time?
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SethJones
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« Reply #2 on: February 20, 2020, 10:03:06 PM »

I fixed the link!
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jbarrios
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« Reply #3 on: February 27, 2020, 08:50:22 AM »

Hello SethJones,

I played your game.  I recorded it and my thoughts:


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SethJones
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« Reply #4 on: February 27, 2020, 09:01:38 AM »

Yes, the game is going to be a lot better with our next milestone. Thanks for your feedback!
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SethJones
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« Reply #5 on: March 02, 2020, 05:44:31 PM »

Milestone 4 is live! We've made 100s of changes to this release. Take a look to see what has changed. We will keep track of changes once we hit milestone 5 on Steam. Milestone 4 is not going to be put on Steam due to lack of content and features.
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SethJones
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« Reply #6 on: April 05, 2020, 12:09:34 PM »

Bump! Milestone 5 is live and we have a new website.
https://lunarcross.com/

Looking for a programmer!
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SethJones
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« Reply #7 on: April 22, 2020, 10:48:13 PM »

We're moving to a pixel GUI next milestone. This milestone marks 6 as complete. We've already started to transition to pixel art for the HUD.

Milestone 6
- New pixel gauges
- New pixel encounter skull icon (not animated yet).
- Removed a lot of bad code and refactored.
- Summons work again and combat is less buggy.
- Added Rat leader pack. Rat leader moves and patrols a small area.
- Rats jump better.
- Scrolls are now required when crafting a summon. In the future, you will have to unlock recipes by crafting scrolls.
- 4 working recipes: health potion, mana potion, slime summon, and rat summon.
- Slimes now damage you if they use their dash and collide with you.
- New cursors. We have them for combat and skills which are coming next milestone!
- Removed items being dropped on the ground. Everything is now auto-loot!
- Slime leader and Rat leader now drop slime/fur, instead of a summon. You have to craft them now!
- Fixed many bugs. Please try the game in 4k for us to see if we fixed that bug with the GUI scaling.

We are wanting testers and other people to help us find bugs and contribute to the game. You will start with many items, just open the inventory and play around with the systems to let us know how it feels! We spent this month working on improving code and improve the ability to add new features and fix bugs. If you want to contribute, join our Discord channel! Smiley
« Last Edit: June 16, 2020, 12:55:30 PM by SethJones » Logged
SethJones
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« Reply #8 on: June 16, 2020, 12:55:09 PM »

Milestone 7 released!
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