We're moving to a pixel GUI next milestone. This milestone marks 6 as complete. We've already started to transition to pixel art for the HUD.
Milestone 6
- New pixel gauges
- New pixel encounter skull icon (not animated yet).
- Removed a lot of bad code and refactored.
- Summons work again and combat is less buggy.
- Added Rat leader pack. Rat leader moves and patrols a small area.
- Rats jump better.
- Scrolls are now required when crafting a summon. In the future, you will have to unlock recipes by crafting scrolls.
- 4 working recipes: health potion, mana potion, slime summon, and rat summon.
- Slimes now damage you if they use their dash and collide with you.
- New cursors. We have them for combat and skills which are coming next milestone!
- Removed items being dropped on the ground. Everything is now auto-loot!
- Slime leader and Rat leader now drop slime/fur, instead of a summon. You have to craft them now!
- Fixed many bugs. Please try the game in 4k for us to see if we fixed that bug with the GUI scaling.
We are wanting testers and other people to help us find bugs and contribute to the game. You will start with many items, just open the inventory and play around with the systems to let us know how it feels! We spent this month working on improving code and improve the ability to add new features and fix bugs. If you want to contribute, join our Discord channel!