Massively Multiplayer Online Strategy Game
This game is a 3D MMOSG with an large open world where the players can build their empires and wage wars against each other. To expand your empire and defend it or attack other players you first need to secure resources. To do that you have to manage your citizens and build production buildings.
Dev Log on Youtube:
Buildings:- Castle
The castle is placed by the player at the start of the game and serves as a starting point. It generates X amount of resources (Wood, Stone) and provides shelter for X units. If the number of citizens fall below this value then the castle generates a new citizen every X time unit.
Furthermore the castle provides storage for X Amount of Wood, Stone and Iron.
If all castles of the player are destroyed than he looses the game.
- Settlement
A Settlement provides shelter for X amount of units. It also generates a citizen every X time unit.
- Mill
The mill provides X amount of food. But it does NOT generate it every X time units. Moreover a unit consumes 1 food. According to this one mill can support a fixed amount of units.
- Lumberjack
The lumberjack produces wood every X time units. Has to be run by a citizen.
- Quarry
The Quarry produces stone every X time units. Has to be run by a citizen.
- Mine
The Mine produces iron every X time units. Has to be run by a citizen.
- Storage
The castle only has a limited storage. Therefore the player needs to build storages to be able to have more resources.
- Road
Roads reduces the travel time.
- Barracks
The player can send a citizen to the barracks to transform him to a soldier. For this process iron is required.
- Wall
Walls increase the defense.
Map:The map is a large open 3D World where players can build their empires and if the borders of empires collide then war will be inevitable.
Units:- Unit (Citizen, Soldier):
A unit can be moved over the map. If the unit is placed on a cell which does not belong to the players empire then the cell becomes a part of the players empire.
- Citizen:
A citizen lives in a castle or a settlement if enough space and food is available. He can be used to run a lumberjack, quarry, mine or mill. Furthermore he can be trained to a soldier by sending him to the barracks.
- Soldiers:
A soldier can be used for attacking other players or for defense.
Border:The border marks the empire of the player who can only build inside his empire. Therefore he has to extend his border by sending units to adjacent cells to claim them.
Biomes:There are multiple biomes with different properties.
- Mountains
- Plain
- Forest
- Desert
- Ocean
Release:The game is supposed to be released on Pc as well as on mobile devices.
Tools:Java
libGdx
Android Studio
IntelliJ
MySql Workbench
Blender
MakeHuman
Maximo
Roadmap: