Hi every one, i found this forum via a french youtuber.
I've been looking for a place to share the development of my game for a long time, I hope to publicize my game and get feedback to improve it
The game is a small RPG with simplified gameplay (I didn't want dozens of features and techniques so as not to scare new players).
I especially want to focus the game on history, environmental storytelling and secrets
Another originality, I did not want a heroic-fantasy world, I opted for a post-apocalyptic universe.
Some screenshots (all sprites are placeholders!)
I opted for minimalism: a comrade is defined by 3 characteristics: constitution, dexterity and intellect.
Three types of equipment make it possible to reinforce these.
It is possible to change your comrade in the middle of a fight, the aim being to exploit the weaknesses of enemies to easily defeat them (A comrade has only 3 techniques and 1 ultimate techniques) I want to focus on few cool techniques having the synergy between it rather than having 36 techniques in three quarters is useless.
Thank for your attention