Hello! This year, me and some of my great friends at University of Michigan enrolled in the EECS 494 game dev class: it's a semester-long project based course in which you have to develop and publish a full experience for everyone to play. While searching for an idea, we came to realize that we really wanted some kind of novelty aspect to the game, so this is what we came up with:
Ramo is a fast-paced competitive 1v1 experience, in which players have to grow a tree to the top. Along the way, players will have to fulfill multiple objectives, fight off their opponent's attacks, and disrupt the other player's attempts to grow their tree.
The entire game is constantly changing, and none of the assets are final, so keep a close eye to see our devlogs while we finish up the game! Thanks
For downloads, please visit our itch.io page!