Voxel TacticsNew turn based tactical game, heavily influenced by similar classic games such as Final Fantasy Tactics, Tactics Ogre, and Vandal Hearts. Fully 3d and utilizing a voxel aesthetic and voxel technology to enhance gameplay and bring new innovation to the tactics RPG genre.
Features- Turn based tactical combat
- Dynamic maps and terrain
- Unique classes and jobs
- Lots of weapon and item combinations
- Different attack types - melee, ranged, magic, summons, mystic attacks, terrain manipulation
- Customizable party and characters
- Non-linear story and progression (multiple game/story altering choices and endings)
Help WantedAt the moment the game is still very early in development and there is lots of design and development going into the gameplay and features, as well as figuring out some core aspects of the game, such as the look and feel, the art style, character designs, story/dialog, etc.
Therefore we are currently looking for assistance and collaboration in the following areas:
- Art and design
- Voxel modelling and art
- 2D - GUI, HUD, Frontend
- Audio design
- Story and character development
If you are interested to discuss any topic above, please get in contact with us.
For the latest developments and to find out more information, please check out:
http://www.twitter.com/alwaysgeekyVideos:(Latest gameplay)(An example of some voxel tile tech that will be used)https://www.youtube.com/watch?v=F-AYOeYACy0(Sample gameplay)Images:Stay tuned for more updates on the gameplay features and upcoming mechanics
Links:- AlwaysGeeky