Thanks for your comments guys!
Yes, I am planning to include vehicles. I don’t want to get ahead of myself, but beyond a larger variety of infantry, you can expect walkers, speeders, heavy weapons platforms and... a few late-game surprises
These will all be low-poly and with minimal animations for now, but with distinct appearances, functionalities, strengths and weaknesses.
There will also be resource patches and ruin artifacts spread across the terrain, all of which, including the tree patches, will have specific functions, beyond providing cover.
I am in touch with a couple of very talented musicians and have some preliminary tracks ready to use. The vibe is futuristic and spacey, ranging from fast synthy beats to deeper or more epic orchestral sequences. If anyone has any suggestions or links to specific tracks, please post!