Hi everyone!
I am a Unity developer currently working on a prototype for a simple chill exploration game that is along the veins of A Short Hike, in that it is just wholesome, combatless gameplay. At the moment, I've been creating the basic systems of the controller which you can see here in some gifs:
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Movement-
Sliding-
NPC Dialogue-
NPC Movement & DialogueAs for what the game is about, I'm open to ideas.
Currently, the idea is about the player taking a roadtrip across a small map before summer ends. Along the way, the player will arrive at various pitstops where they'll meet the locals, help them with various tasks and ultimately explore slice-of-life maps. Scattered throughout these maps will be photo spots players can find to add a memory to their album (essentially the main 'collectible').
I'm looking to collaborate with an experienced artist for the following two roles:
3D Artist- Can make low poly, "cozy" models
- Can create and animate low poly characters
- Some games that come to mind are Ooblets, A Short Hike, Temtem
UI Artist- Can create quirky UI
- Has an eye for making UI come to life with animations
- Some games that come to mind are Swords of Ditto, Animal Crossings, Ooblets
Having experience in Unity would be great, but definitely not something I'd expect as I know mastering one role is already a full time achievement.
As this is currently a hobby project, this is unpaid.
If you want to know more about what I've been working on or my experience, feel free to ask.
Thanks. :D