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TIGSource ForumsCommunityDevLogsProject Synthoxin: Week 28, full release!
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8-BitNovels
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« Reply #20 on: October 19, 2020, 09:42:05 AM »

Project Synthoxin: Week 16
Been a long week. BGM is implemented.
Same with the SE.
And looks like the same with BGS.

So... as we're ahead of schedule, what's next, you might ask,
Going forwards I still have a few fixtures left to implement, then the testing, then the dispatch of Alpha.

Hopefully there aren't that many bugs found within testing, but with the additional time given, it'll be sorted out.

Enjoy the image without any context guys.



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« Reply #21 on: October 19, 2020, 09:43:57 AM »

Sorry for the late reply, if you haven't noticed, I only go here weekly to update the logs.

But to answer your question, I use BeepBox, it's not the best or most detailed, but it's better then using the default BGM.

As you can probably tell, I'm not much of a musician.

But well yeah, BeepBox.
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« Reply #22 on: October 25, 2020, 11:56:44 PM »

Project Synthoxin: Week 17
Finished doing Phase 1 of the tests. After fixing up some bugs I'll proceed forwards to Phase 2, then moving up to Phase 3.

Hopefully I can get Alpha out for 2-3 weeks then receive some criticism to improve areas of the game Smiley

Just a now and then down below, progress ay.




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« Reply #23 on: November 02, 2020, 11:31:50 AM »

Project Synthoxin: Week 18
So, all of the testing has been done and the Alpha is released!

Check it out and if the game description interests you to play it, then feel free to download it and give a rating afterwards Smiley

But to summarise it, this isn't another typical cheap combat style RPG Maker game, it's a story driven one.

Anyways, I need to work on improvements once I receive feedback, but enjoy, and if you do play it and really like it, feel free to share it, it would help a lot Smiley

https://8-bitnovels.itch.io/synthoxin
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« Reply #24 on: November 09, 2020, 10:32:30 AM »

Project Synthoxin: Week 19
So for this week I've been fixing up the maps and also I've been adding more items/poems.

Here's some visual ideas of the improvements.
Once again, Alpha is out, if you wish to learn more about this... Synthoxin.
https://8-bitnovels.itch.io/synthoxin



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« Reply #25 on: November 16, 2020, 10:04:09 AM »

Project Synthoxin: Week 20
All the poems have been added
And the NPCs has been created.

Going to focus on de-chibifying those NPCs (It's not that bad as it sounds >.< )

The Alpha is out if you wish to play it: https://8-bitnovels.itch.io/synthoxin
See you next week!


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« Reply #26 on: November 23, 2020, 10:15:33 AM »

Project Synthoxin: Week 21
Finished creating all of the NPCs and doing the final touches on them.
I did some things to the credits and I'm planning to go implement the NPCs.
After that, fixing some bugs and attempt to reduce lag.
These are going to be some busy weeks.

Alpha is out: https://8-bitnovels.itch.io/synthoxin
If you want to give it a try.


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« Reply #27 on: November 30, 2020, 10:43:51 AM »

Project Synthoxin: Week 22
About halfway into implementing the NPCs.
Also adding more things to the list for Beta after some more feedback.
Anyways, time to implement the other half!

Alpha: https://8-bitnovels.itch.io/synthoxin
https://preview.redd.it/qktoh59s51161.png?width=1089&format=png&auto=webp&s=a4747b6d56a8b5529425bad082a745d6df57caa9
https://preview.redd.it/jrtigwft51161.png?width=1089&format=png&auto=webp&s=0b1ae8f4641d215ed674744300b65bce4c192b53
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« Reply #28 on: December 07, 2020, 09:54:49 AM »

Project Synthoxin: Week 23
Been working implementing NPCs into the Towns of New Royalear, Thams Dealton and Dasr.
With my GCSEs coming up, I'll be less inactive for the next two weeks, working on the weekends for the towns.
But till then, here's the Alpha:
https://8-bitnovels.itch.io/synthoxin

https://preview.redd.it/g6q3k47m2f261.png?width=680&format=png&auto=webp&s=e6f4bf96466fe774c0351efa441fc0228614166b
https://preview.redd.it/kvz6evik2f261.png?width=680&format=png&auto=webp&s=6243e5162becc2988a1db30d637df94ca7104716
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« Reply #29 on: December 14, 2020, 11:18:52 AM »

Project Synthoxin: Week 24
Town of Saint Ahzhe is done! As I'm going through my exams, development will be halted,
I've one more town to do and after that I'll proceed with testing and making a trailer, releasing Beta.

Till then, Alpha is released: https://8-bitnovels.itch.io/synthoxin

https://preview.redd.it/94dvbdnizs361.png?width=1920&format=png&auto=webp&s=85732bf6b24f1d4f7f6553e91d8b9817a5d8414b
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« Reply #30 on: December 21, 2020, 11:58:06 AM »

Project Synthoxin: Week 25
Town of Mount Ropav done!
Moving onto making the trailer for Synthoxin.

Alpha: https://8-bitnovels.itch.io/synthoxin

https://preview.redd.it/43mf9lcnb7561.png?width=1920&format=png&auto=webp&s=18dc12ba02718594fb934904bd827cb2a45f0a1a
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« Reply #31 on: December 28, 2020, 12:55:21 PM »

Project Synthoxin: Week 26
Started to work on the trailer for Synthoxin Smiley

Till then, here's the Alpha build:
https://8-bitnovels.itch.io/synthoxin

https://preview.redd.it/4b6r40wugl661.png?width=500&format=png&auto=webp&s=9d5f5f653750645d35d1adfdac40a0feb3953e47

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« Reply #32 on: January 04, 2021, 10:31:10 AM »

Project Synthoxin: Week 27
Beta for Synthoxin is out!

https://8-bitnovels.itch.io/synthoxin
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