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Edmund
Back in Black
Level 3
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« Reply #1 on: July 02, 2009, 08:17:30 PM » |
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Welcome to world of flash games!!!!
congrast!
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Matt Thorson
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« Reply #2 on: July 02, 2009, 08:29:41 PM » |
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Welcome to world of flash games!!!!
congrast!
I now have a strange urge to develop a tower defense game... (no seriously, I feel like making one)
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« Last Edit: July 02, 2009, 08:43:37 PM by Matt Thorson »
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Aquin
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« Reply #3 on: July 02, 2009, 08:31:46 PM » |
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You never fail to impress, monsieur. Another fine platformer!
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I'd write a devlog about my current game, but I'm too busy making it.
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Matt Thorson
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« Reply #4 on: July 02, 2009, 08:47:51 PM » |
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You never fail to impress, monsieur. Another fine platformer! Cheers Best comment so far on Kongregate: I hate this game so much 5/5 Soundtrack is here if anyone wants it. Editables are included!
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Noyb
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« Reply #5 on: July 02, 2009, 08:50:30 PM » |
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Tight gameplay! Is it intentional that the "open sponsor's page" key is right next to the "return to map" key?
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Matt Thorson
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« Reply #6 on: July 02, 2009, 08:52:39 PM » |
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Tight gameplay! Is it intentional that the "open sponsor's page" key is right next to the "return to map" key? I use left shift, so I didn't notice. I can see how that could be annoying.
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mountainmohawk
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« Reply #7 on: July 02, 2009, 08:53:11 PM » |
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Bloody Brilliant! The gentlemanly platforming faintly reminds me of Henry Hatsworth for the DS. Any chances of releasing a downloadable version? Please?
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I'm freakin pumped! I've been drinking green tea all goddang day!
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Matt Thorson
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« Reply #8 on: July 02, 2009, 08:53:59 PM » |
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Bloody Brilliant! The gentlemanly platforming faintly reminds me of Henry Hatsworth for the DS. Any chances of releasing a downloadable version? Please? I'm working on a downloadable version. Hopefully I'll have that out within the next few days (I'm also in the process of moving). Stay tuned!
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mountainmohawk
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« Reply #9 on: July 02, 2009, 08:58:09 PM » |
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Bloody Brilliant! The gentlemanly platforming faintly reminds me of Henry Hatsworth for the DS. Any chances of releasing a downloadable version? Please? I'm working on a downloadable version. Hopefully I'll have that out within the next few days. Stay tuned! Yes!! You have no idea how happy that makes me! Seriously though, this is a great game, just like your others. It'd be a perfect fit for the DS....
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I'm freakin pumped! I've been drinking green tea all goddang day!
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Xion
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« Reply #10 on: July 02, 2009, 09:01:25 PM » |
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This is awesome.
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Farbs
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« Reply #11 on: July 02, 2009, 09:23:56 PM » |
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Ogmo seems different somehow.
This is brilliant fun, as always.
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ChevyRay
Guest
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« Reply #12 on: July 02, 2009, 10:10:54 PM » |
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Ogmo seems different somehow.
This is brilliant fun, as always.
:D Good job, Matt
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Loren Schmidt
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« Reply #13 on: July 02, 2009, 10:33:25 PM » |
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This is pretty slick- the controls feel good, the enemies look nice, and there are some fun effects in there (I particularly like the skid and wall kick).
You've really come a long way in terms of polish and graphical quality.
Even when you make a game about being soulless and fake, you can't help but inject it with a sincere, lovingly handcrafted feel :D.
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Matt Thorson
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« Reply #14 on: July 02, 2009, 10:49:20 PM » |
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Thanks guys, this praise means a lot coming from you guys I've been taking a beating in the Kongregate comments :D I was ready for it because I know MoneySeize isn't at all a typical Flash game (mostly because of the difficulty), but it's still a bit of a downer. It's nice to come here and get hugz.
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Noyb
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« Reply #15 on: July 02, 2009, 11:32:20 PM » |
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Kongregate comments are pretty much Youtube comments. I wouldn't pay much attention to them. At least they stopped showing a soul-scarring chatroom next to every game by default. Up to level 24 with 463 coins at the moment, but with only 1-7,9-11, and 14 perfected. I like the amount of thought you put into the difficulty. Like all of your games, I always blame myself for every death, not the controls. It's mainly self-balancing, with plenty of optional challenges to choose from at one time. Some great challenges that seem impossible at first, but are immensely satisfying once I figure out the trick to pulling them off. I also really like the kinds of level designs you can get explore by having each coin remain collected. The slide jump is a nice mechanic, too. Again, awesome job!
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ChevyRay
Guest
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« Reply #16 on: July 03, 2009, 01:22:43 AM » |
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Thanks guys, this praise means a lot coming from you guys I've been taking a beating in the Kongregate comments :D I was ready for it because I know MoneySeize isn't at all a typical Flash game (mostly because of the difficulty), but it's still a bit of a downer. It's nice to come here and get hugz. Lots of HUGZ The game's rad, though. Got 388 coins just now (though I had a slight advantage). Now I need a break
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Cheater‽
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« Reply #17 on: July 03, 2009, 08:33:44 AM » |
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Game's awesome. Though recently I've developed a great amount of hate for flash. I shall continue playing on Windows good Sir ! ETA: Help me noyb how do i mine for fish perfect 5, 14. Damned time-birds!
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« Last Edit: July 03, 2009, 10:53:48 AM by Cheater »
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PureQuestion
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« Reply #18 on: July 03, 2009, 11:49:36 AM » |
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Wow.
As with basically every game you've every made, it's kicking my ass over and over, but I'm still having quite a bit of fun. The tower itself is a brilliant way of unlocking new stages for the player, and it definitely feels well put together.
I still can't get the golden bird on the first stage, however. Or the green one on stage 14. I can't even figure out how, unlike with most of the others.
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Cheater‽
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« Reply #19 on: July 03, 2009, 12:16:38 PM » |
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I still can't get the golden bird on the first stage, however.
JUMP to middle-lower platform, SKID JUMP to the left platform, walljump to the side of the middle-upper platform, walljump TO the left platform and run to the bird. Or the green one on stage 14. I can't even figure out how, unlike with most of the others.
You need so SKID JUMP every falling platform except the last, normal jump to the cannon go no the next cannon and walljump when needed. I'm up to Level 30 with 545 coins, perfected 1-4, 6-12, 15 and 17. ETA: And 25! ETA: 18 and 28 ETA: 21 ETA: I guess I'll have to wait for the "Not laggy-as-fuck" version to go on
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« Last Edit: July 03, 2009, 01:05:49 PM by Cheater »
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