Hello everyone,
I just got started a month back game development and started a prototype about a life simulation of an artist going to anime convention :
Currently I have a small worldmap filled with NPC, some inventory, quests and simple battles and some few maps I'm currently building.
The goal is to gather ressources and skills to build an artist booth at the time limit and sell as much as you can !
I thought it was pretty original, what do you guys think ? (it is currently in French language, but will eventually create an international version)
Currently it is developped in Unity and it is all about generating some random activities before the day of the convention and attending to said activities/Quests to increase skills, stats.
Then there would be some mini games to create products to be sold, the more you have the better you score will be in the end.
See some early gameplay :