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TIGSource ForumsCommunityTownhallThe Wizard: WizHarder Edition - Unique gesture-based spellcasting now on Steam!
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Author Topic: The Wizard: WizHarder Edition - Unique gesture-based spellcasting now on Steam!  (Read 448 times)
HypnoticOwl
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« on: July 30, 2020, 04:27:16 AM »




6 years after the original Wizard (which can still be played for free here), we are happy to announce that the beloved turn-based dungeon puzzler is finally getting an upgrade: the new and improved WizHarder Edition, rebuilt from the ground up, with new levels and spells, a new look, and the features people have long been asking for!

It will be available in Early Access November 2020. Wishlist now and take part in the development process as we come to implementing community-demanded features like a Roguelike Mode with daily challenges and a Mario Maker-style level editor!


Become a Wizard

Step into the robe Kevin, the exceptionally handsome but woefully inattentive wizardry student, whose gorgeous face has just been stolen. Follow the thief through the dangerous dungeons beneath the academy, encounter mythical monsters, and learn powerful magic along the way! You'll find many an opportunity to hone and upgrade your abilities to your individual play style, but be wary! Without a well-considered plan of action, this goofy little apprentice won't make it very far...

With a heavy emphasis on strategy, The Wizard challenges its players to plan their moves carefully, upgrade their spells strategically, and use the environment to their advantage to make it through its mazes unscathed. Can you master the arcane arts and get back your valued visage?


Features

  • Brain-teasing, turn-based dungeon crawl
  • Unique gesture-based spell casting
  • New levels, spells and enemies
  • New Roguelike Mode with daily challenges
  • A Mario Maker-style level editor to create and share levels
  • Complete graphical and mechanical overhaul (including checkpoints!)
  • A remastered and expanded version of its magical soundtrack

To make the wait a little more exciting, we've come up with a number of wishlist rewards, including a Discord, dev streams, as well as digital and physical giveaways!


We also made a silly announcement video to go along with it, so check that out and don't forget to wishlist!




Links

Website: http://thewizard.hypnoticowl.com/
Steam: https://store.steampowered.com/app/1275600/The_Wizard_WizHarder_Edition/

Facebook: https://www.facebook.com/HypnoticOwl/
Twitter: https://twitter.com/HypnoticOwlUG
YouTube: https://www.youtube.com/HypnoticOwlGames
Twitch: https://www.twitch.tv/hypnoticowlgames
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HypnoticOwl
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« Reply #1 on: September 02, 2020, 06:45:13 AM »

Here is a current work-in-progress look at our efforts to find the right look for our turn-based dungeon puzzler:


With the upgrade to Unity 2019.4 came the new Universal Rendering Pipeline, shader graph and 2D lights. That's a lot of new toys to play around with! In addition to normal maps and emission maps, I've added bloom for a neat little glow effect and a lens distortion. Color adjustments and curves still allude me and unfortunately the experimental 2D shadows don't work with tilemap colliders out of the box.


Still I think we're making good progress towards a distinct and interesting look! We're currently having a bit of a debate whether it's still too dark for the lighthearted, quirky game we are making. What do you guys think?


Also, let me know if anyone is interested in a tutorial!
« Last Edit: September 02, 2020, 08:59:36 AM by HypnoticOwl » Logged
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