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TIGSource ForumsDeveloperPlaytestingBEAT FACTORY - My interpretation of how rhythm games should be
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NeeblooStudios
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« on: August 15, 2020, 12:49:51 AM »

Hey, so I've noticed that a lot of the rhythm games out there don't actually live up to their name, as they include holding down mechanics and focus on melodies instead of the beats. And if they do focus on the beat they include instant death when you mess up so every mistake breaks your grove and you have to restart.

So I've spent some time to make my own version of how I think rhythm games would make sense.

Try it out here: https://neebloostudios.itch.io/beatfactory

I would love to hear your thoughts!



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jbarrios
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« Reply #1 on: August 20, 2020, 06:52:15 AM »

Hi NeeblooStudios,

I played your game and recorded my thoughts:


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