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1382195 Posts in 66019 Topics- by 58435 Members - Latest Member: ahomewki

September 19, 2020, 02:45:49 PM

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TIGSource ForumsCommunityDevLogsUniverse Quest - for fans of space exploration and rocket engineering
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Author Topic: Universe Quest - for fans of space exploration and rocket engineering  (Read 1008 times)
vdapps
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Head against wall since 2013


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« Reply #20 on: September 15, 2020, 12:19:16 PM »

Ouch, that doesn't sound like it will scale for a one-man team, no WTF

Any ideas how you're going to handle it?

Yep, I had this brainstorming session exactly about that. 2 things:

1. game should be 'ever-evolving'. With early access builds, DB doesn't need to be complete anytime soon. It can take even few years of incremental updates when every new version will have a bit more entries in DB. Important is that it will grow slowly and steadily and parallelly with it will grow also the engine.

2 I'll 'interleave' filling DB with engine development. From now on, it'll be less time dedicated to DB filling and more to engine development. For first build, I spent more time on initial feed with data, as I didn't want to have DB ridiculously small for first public version. For later builds, I'll make much smaller data updates between builds. Let's say there'll be new build. In new build, there will be batch of engine upgrades plus DB update - and in this DB update the new will be i.e. only missions and rockets debuted in year 1960. In next build only 1961, etc..
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Sp1ke
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Mike


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« Reply #21 on: September 17, 2020, 11:18:30 AM »

Do you have an idea when Universe Quest will be playable? (Alpha or Beta) I'm a big fan of space simulators and similar space games. My favorite is freelancer old, but captivating with a great atmosphere. As a kid, I loved reading popular science books about space and the weirdness of the whole universe.

And I have a small favor could you post your tigsource review od Singular Matter on itch.io or gamejolt?

I would be very grateful.

Mike
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Sp1ke
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Mike


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« Reply #22 on: Today at 05:52:11 AM »

Done with tables factorization. Previously, 'Missions' table was bit hard-coded (columns were hard-coded, rows were spawned from data file, sorting were just custom callbacks with full table re-creation).

Once I wanted to place new 'Rockets' table, I realized that it'll be far more effective to develop new 'GuiTable' element for my editor, which will generate everything from some simple input description data (generate columns, rows, auto compute sizes, support for scroll, sorting, with custom callbacks for clicks or hovering over elements).

So, I migrated 'Missions' to new table and started filling 'Rockets' table. Here's small screenshot.

Btw, which you like more? Old black background or rather blue background for tables and texts ? (this blue reminds me a bit BSOD, but it's easier to read text on it IMO Smiley)


I think black one is easier to read, but I've got impression that slightly yellow text would be more readable.
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Sp1ke
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Mike


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« Reply #23 on: Today at 06:11:09 AM »

Looking through youtube I found something like this:



Maybe you could find collaborators or some inspirations. It looks quite complex.
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Sp1ke
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« Reply #24 on: Today at 07:50:31 AM »

I Played your Universe Quiz.

Here are my positive thoughts:
+ Very nice fluent graphics
+ Very nice soothing music
+ Very well thought and realized
+ Easy to access
+ Cheap
+ Very easy to gain knowledge (of course if you are not an astronaut or cosmologist)

And now some negatives:
- Too many difficult questions in the first quizzes about moons of the other planets. They have a lot of moons and some don't.
- Pluto is not a planet anymore. I guess he is angry Smiley
- Mars is not red indeed. It's red-grey. Nasa admitted to color it redder on the photos (I don't know why).
- Too many questions about dwarf planets
- And at least questions about distances between earth, moon, mars. They are prone to change. To complicated.

Anyway, It's a very good quiz for anyone very interested in astronomy  Smiley
 
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JobLeonard
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« Reply #25 on: Today at 02:21:55 PM »

I just got this in my RSS feeds, might also be fun to check out:

Quote
Race Into Space a free software version of the Liftoff! board game by Fritz Bronner, originally developed by Strategic Visions and published by Interplay in 1993 and 1994 as Buzz Aldrin's Race Into Space.

This project was born in 2005, when the original developers re-obtained rights to the game and released it under the GPL. The project made many releases, each containing more bug fixes and minor features, until releasing 1.0 in 2011.

http://www.raceintospace.org/
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