Antiserum
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« Reply #3880 on: November 03, 2011, 12:12:00 AM » |
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Current flash WIP
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surt
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« Reply #3881 on: November 03, 2011, 12:38:12 AM » |
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:^)
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« Reply #3882 on: November 03, 2011, 12:40:54 AM » |
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woa
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ANtY
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« Reply #3883 on: November 03, 2011, 12:47:35 AM » |
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Bunch of mostly ancient and mostly half-arsed mockups. I LOVE THIS LADDER!
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Ashkin
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« Reply #3884 on: November 03, 2011, 01:09:08 AM » |
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surt, you will fit in well here.
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caffeine
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« Reply #3885 on: November 03, 2011, 01:41:44 AM » |
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Bunch of mostly ancient and mostly half-arsed mockups. This one had my vote on pj.
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saibot216
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« Reply #3886 on: November 03, 2011, 05:46:34 PM » |
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Bunch of mostly ancient and mostly half-arsed mockups. This one had my vote on pj. I saw that one and went, "Um, hullo, this is hardcore"
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wademcgillis
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« Reply #3887 on: November 05, 2011, 08:07:01 PM » |
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Bree
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« Reply #3888 on: November 06, 2011, 05:11:45 PM » |
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Limbo-esque? First mock-up for design document group project for class. Nordic-themed touch/gesture-based fighter for the iPad. We won't have time to turn it into a real game, but one can dream.
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ChevyRay
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« Reply #3889 on: November 06, 2011, 07:42:30 PM » |
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And here's a mockup of the PC version: (everybody should post their mockups like this!)
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ANtY
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« Reply #3890 on: November 06, 2011, 10:50:24 PM » |
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Limbo-esque? First mock-up for design document group project for class. Nordic-themed touch/gesture-based fighter for the iPad. We won't have time to turn it into a real game, but one can dream. What type of college it is?
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roboprez
Level 1
Got to love them pixels
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« Reply #3891 on: November 07, 2011, 01:12:56 AM » |
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And here's a mockup of the Atari 2600 version
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Simon Andersson
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« Reply #3892 on: November 07, 2011, 04:25:52 AM » |
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I find the art style reminding more about old greek art then nordic to be honest. Like disney hercules or something of that sort. Guess that's partly all the orange though. And possibly also the clothing to some extent. Don't really feel viking-y to me. Would still love some alone time with that atari version though!
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Bree
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« Reply #3893 on: November 07, 2011, 08:02:30 AM » |
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Ahahah I love the different console versions you guys made, need to show these to my group. As for what kind of college I go to, it's a state university, but we have a program called Media Informatics that offers courses in 3D animation, Flash programming, and Interactive Non-Linear Storytelling (which this project just so happens to be for). I'm a Media Informatics major, as well as a Fine Arts minor and an Honors minor.
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apgames
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« Reply #3894 on: November 07, 2011, 11:26:59 AM » |
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New towers and attacks by the artist.
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Bree
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« Reply #3895 on: November 07, 2011, 12:45:15 PM » |
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The art looks great... I still feel odd about the woman's costume design, though. Even though they're covered up, the boobs still appear like they're popping out of her coat. I don't know anything about the character, so I can't say if it suits them, it just looks unappealing to me.
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dustin
Level 6
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« Reply #3896 on: November 07, 2011, 02:13:21 PM » |
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I'm a Media Informatics major, as well as a Fine Arts minor and an Honors minor. What is an honors minor? It sounds like your minoring in honor, so you get to take a bunch of samurai/knight classes where they teach you about honor. Somehow I don't think that's what it is. Also, I agree that the woman's chest is weird even with the coat over it. The art looks amazing though!
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Bree
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« Reply #3897 on: November 07, 2011, 03:05:51 PM » |
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It's a minor in my college's honors program that students with a GPA over a certain point are able to apply for; honors classes tend to be smaller than normal ones, and cover more 'fun' subjects for curriculum. Last fall I was involved in an honors course on Road Travel Literature and Film, wherein we analyzed On the Road and I did comic essays about movies like Little Miss Sunshine and Thelma and Louise. This semester I'm taking an honors philosophy course on theories of the mind and of consciousness, it's pretty interesting so far.
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JasonPickering
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« Reply #3899 on: November 07, 2011, 09:13:42 PM » |
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working on a small Roguelike. you are trapped in a arctic cave and need to escape. You want to make sure that you don't run out of lamp oil. also I was going to use a mechanic that the player has a hint system to point them towards the exit. I was using a journal, but will probably use something else, like a talisman or something very other worldly. My hope is to give commentary along the bottom as if the character is telling the story.
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