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TIGSource ForumsDeveloperArt (Moderator: JWK5)Mockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 2633273 times)
goshki
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« Reply #9180 on: July 06, 2017, 03:16:23 AM »

Been working on an Idle Clicker mixed with Railroad Tycoon!

Tappy Trains!




Where can I see this in motion?
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absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #9181 on: July 06, 2017, 10:22:08 AM »

Hey, I made this template. You can have it if you want:


https://absolute8.itch.io/2d-iso-set-template
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maji
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« Reply #9182 on: July 07, 2017, 03:24:29 AM »

This one was made in studio when I was working at QCF Design during our prototype week...never ended up getting very far with it unfortunately, but I would have liked to keep making it. It was about scheming an Oceans 11 style heist.



This looks amazing, and I like the idea of a "Plan a heist"-type game.
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SolS
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« Reply #9183 on: July 13, 2017, 10:06:05 AM »

Rough sketch, ToeJam & Earl mockup

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Feenicks
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« Reply #9184 on: July 20, 2017, 02:12:48 PM »



Gotta attempt putting together an rpg from scratch at some point. Probably not anytime soon, though.
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alvarop
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« Reply #9185 on: July 22, 2017, 09:34:17 PM »



i have this puzzle game idea in my mind and i'm trying to see how it would look like
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diegzumillo
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« Reply #9186 on: July 25, 2017, 06:35:55 PM »



Started messing with the idea of a grid platformer (prince of persia, another world, flashback etc) with stealth elements. I like this foggy forest environment.
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Samaras-Sama
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« Reply #9187 on: July 26, 2017, 12:19:41 PM »

« Last Edit: July 26, 2017, 12:26:59 PM by 24-bit Color » Logged

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Carrion
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« Reply #9188 on: July 28, 2017, 02:16:28 AM »

Enemy design for #project0v0

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muki
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« Reply #9189 on: July 28, 2017, 04:27:14 AM »

brilliant stuff at always!
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Bad_Dude 2017
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« Reply #9190 on: July 28, 2017, 11:58:25 PM »

EDIT: Where did you go, it was not that bad

i like how its based on EmuParadise screenshot
« Last Edit: August 01, 2017, 03:23:38 AM by Bad_Dude 2017 » Logged
vitorlanna
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« Reply #9191 on: July 30, 2017, 09:38:06 AM »


Mockup of a monster taming with some light survival elements, based on the monsters I created when I was 11 watching pokémon! And a bit on Survival Kids.
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Samaras-Sama
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« Reply #9192 on: August 02, 2017, 03:38:21 AM »


Mockup of a monster taming with some light survival elements, based on the monsters I created when I was 11 watching pokémon! And a bit on Survival Kids.

Survival Kids!
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Schoq
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« Reply #9193 on: August 02, 2017, 10:30:02 AM »

Very cute and stylish
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fskn
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« Reply #9194 on: August 03, 2017, 03:34:32 AM »

Spent my sunday making a reimagined The Immortal. I like that game. I think the original pixel art is better than anything I can make but I made it anyway.

http://i.imgur.com/Jed0fKR.png

Overedited and it got a bit too dark too.

Oh, I love The Immortal, and would loooove to see something just like it, with the same mood, the same classic setting (very simple, old-school fantasy), but not as cryptic gameplay-wise.

And yeah, that game looks great, especially the Genesis and DOS versions.
Yours look neat too.  Smiley
I'm just not a fan of lighting effects on pixel-art games. They look out of place, IMO.
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hmental
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« Reply #9195 on: August 09, 2017, 09:41:49 AM »

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bombjack
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That's me :)


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« Reply #9196 on: August 21, 2017, 01:23:18 AM »

hmental, I really like your art.
What kind of game would you like to build on it ?
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SolS
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« Reply #9197 on: August 21, 2017, 09:46:23 AM »

Old mockups from a previous game



« Last Edit: August 21, 2017, 10:43:12 AM by SolS » Logged

yotingo
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« Reply #9198 on: August 21, 2017, 02:25:24 PM »

Because no one is sick of hearing about the eclipse...  Giggle


upload the pictures

@yotingo
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Chaoseiro
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« Reply #9199 on: September 12, 2017, 07:47:04 AM »

Great concepts everywhere. I've finally gathered the courage to post something here:



It is supposed to be an Action/Puzzle Cooperative Platformer, with the tentative name of "Linked Souls". This screenshot is really old (2013), but I really liked the concept and I hope I'm able to finish this game someday.
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