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TIGSource ForumsDeveloperArt (Moderator: JWK5)Mockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 2044173 times)
lordnoriyuki
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« Reply #9200 on: June 03, 2017, 07:24:46 PM »

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absolute8
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« Reply #9201 on: June 06, 2017, 07:53:10 AM »

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SolS
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« Reply #9202 on: June 18, 2017, 05:54:31 AM »

this one ended up looking maybe a bit too similar to Lazycow's game Pharaohs Return

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alvarop
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« Reply #9203 on: June 18, 2017, 06:09:34 AM »


i want to make a game about people swimming and people in water, dead.  Cry
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i make games that can only ever be played once on http://throwaway.fun
wademcgillis
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« Reply #9204 on: June 19, 2017, 07:21:41 PM »


Hand Thumbs Up Left Hand Thumbs Up Left Hand Thumbs Up Left
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miguli
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« Reply #9205 on: June 26, 2017, 10:18:01 PM »

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math crab
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« Reply #9206 on: July 03, 2017, 06:48:19 PM »




was testing out some new additions to a tileset, ended up with this strange place, now I'm disproportionately attached to it
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goshki
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« Reply #9207 on: July 06, 2017, 03:16:23 AM »

Been working on an Idle Clicker mixed with Railroad Tycoon!

Tappy Trains!




Where can I see this in motion?
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absolute8
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« Reply #9208 on: July 06, 2017, 10:22:08 AM »

Hey, I made this template. You can have it if you want:


https://absolute8.itch.io/2d-iso-set-template
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maji
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« Reply #9209 on: July 07, 2017, 03:24:29 AM »

This one was made in studio when I was working at QCF Design during our prototype week...never ended up getting very far with it unfortunately, but I would have liked to keep making it. It was about scheming an Oceans 11 style heist.



This looks amazing, and I like the idea of a "Plan a heist"-type game.
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SolS
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« Reply #9210 on: July 13, 2017, 10:06:05 AM »

Rough sketch, ToeJam & Earl mockup

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Feenicks
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« Reply #9211 on: July 20, 2017, 02:12:48 PM »



Gotta attempt putting together an rpg from scratch at some point. Probably not anytime soon, though.
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alvarop
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« Reply #9212 on: July 22, 2017, 09:34:17 PM »



i have this puzzle game idea in my mind and i'm trying to see how it would look like
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diegzumillo
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« Reply #9213 on: July 25, 2017, 06:35:55 PM »



Started messing with the idea of a grid platformer (prince of persia, another world, flashback etc) with stealth elements. I like this foggy forest environment.
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Samaras-Sama
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« Reply #9214 on: July 26, 2017, 12:19:41 PM »

« Last Edit: July 26, 2017, 12:26:59 PM by 24-bit Color » Logged

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Carrion
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« Reply #9215 on: July 28, 2017, 02:16:28 AM »

Enemy design for #project0v0

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muki
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« Reply #9216 on: July 28, 2017, 04:27:14 AM »

brilliant stuff at always!
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Bad_Dude 2017
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« Reply #9217 on: July 28, 2017, 11:58:25 PM »

EDIT: Where did you go, it was not that bad

i like how its based on EmuParadise screenshot
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vitorlanna
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« Reply #9218 on: July 30, 2017, 09:38:06 AM »


Mockup of a monster taming with some light survival elements, based on the monsters I created when I was 11 watching pokémon! And a bit on Survival Kids.
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Samaras-Sama
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« Reply #9219 on: August 02, 2017, 03:38:21 AM »


Mockup of a monster taming with some light survival elements, based on the monsters I created when I was 11 watching pokémon! And a bit on Survival Kids.

Survival Kids!
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