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February 11, 2016, 07:38:54 pm

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TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 1467268 times)
Belimoth
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« Reply #6440 on: March 29, 2013, 10:22:10 am »

Cool, I like the concept of biplanes vs. fighter jets for some reason :p

Remixing the zombie horde idea. A few modern fighter jets versus hundreds of WWII-era planes.
I call it...
Mustang Massacre

We now return to your regularly scheduled mockups.
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Udderdude
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« Reply #6441 on: March 29, 2013, 12:14:41 pm »

Biplanes with... lasers?

I don't see a problem with this.
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mono
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« Reply #6442 on: March 29, 2013, 03:54:31 pm »

Nice palette.
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Delko
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« Reply #6443 on: March 29, 2013, 04:59:10 pm »

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Quarry
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« Reply #6444 on: March 29, 2013, 05:49:17 pm »



 Kiss

Will you upscale it as well?
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Rykuth
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« Reply #6445 on: March 29, 2013, 07:22:36 pm »

Biplanes with... lasers?

I don't see a problem with this.

Oh, by no means did I mean to say this was a bad thing. I think laser biplanes need to be in a game.
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geepit
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« Reply #6446 on: March 30, 2013, 08:13:40 am »

@twingloxx
Really like them! Those colours are cool.
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Blambo
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« Reply #6447 on: March 30, 2013, 08:39:06 am »

Pre-prototyping an idea for some sort of destructible/constructable environment game.  -living by the philosophy that if you can't get it to make sense with a photoshop mockup then you shouldn't try prototyping it yet.  It's pretty messy.



I would love to see a 2d monsterhunter-style game in this style.
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Greg Game Man
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« Reply #6448 on: March 30, 2013, 12:08:08 pm »

Delko - really dig your work, lookin forward to the swoooords sequel
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soundlust
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« Reply #6449 on: March 30, 2013, 01:16:45 pm »

My first mockup, been trying to practice pixeling as much as possible.
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rundown
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« Reply #6450 on: March 30, 2013, 03:27:28 pm »



trying a new way of doing backgrounds. Might use this quick technique.
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Rat Casket
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TheRabbitInferno
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« Reply #6451 on: March 30, 2013, 03:36:09 pm »



trying a new way of doing backgrounds. Might use this quick technique.

Wonderful! Tell me your secrets!
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TNERB
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gamez stink


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« Reply #6452 on: March 30, 2013, 04:48:44 pm »

Nine mini-mockups made with a vague idea about a Wario Ware-style game where you are constantly fed new challenges. Self-imposed limits: 10 color palette, resolution 48x72.



I really like that faux 3d ship mockup, the knight one is cool too.
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rundown
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« Reply #6453 on: March 31, 2013, 03:43:51 am »



trying a new way of doing backgrounds. Might use this quick technique.

Wonderful! Tell me your secrets!

Just 2 layers of mountains with each a gradiant layer style. The background also has it's own gradiant layer style. And between the background and the mountains I swiped my brush on a new layer that is on lighten. Easy peasy!
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rundown
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« Reply #6454 on: March 31, 2013, 12:43:08 pm »



made a mockup again today, really dig these minimalistic little guys I made.
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ompu co
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« Reply #6455 on: March 31, 2013, 03:32:04 pm »

A little old, but I'm planning on expanding on this, soon.
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BomberTREE
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« Reply #6456 on: March 31, 2013, 05:07:51 pm »

And I wanted to make animal crossing..

« Last Edit: March 31, 2013, 05:30:52 pm by kitheif » Logged

surt
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« Reply #6457 on: March 31, 2013, 06:19:51 pm »

twingloxx: Hawt!
kitheif: Gorgeous colours.
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Joshua
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Be rad to one another!


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« Reply #6458 on: March 31, 2013, 07:04:06 pm »

@kitheif
Seconded. The colors are gorgeous. The title screen could use a little love though.  Wink
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BomberTREE
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kitheif


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« Reply #6459 on: March 31, 2013, 11:19:53 pm »

Thanks guys,

@Joshua Yeah it could, I made it more symmetrical but I'm stuck with the simplicity  Huh?


Exploring different ideas.
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