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1390782 Posts in 66796 Topics- by 59536 Members - Latest Member: boruok

April 16, 2021, 06:39:43 AM

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TIGSource ForumsCommunityDevLogsUntitled atmospheric metroidvania
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Author Topic: Untitled atmospheric metroidvania  (Read 1616 times)
Schrompf
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C++ professional, game dev sparetime


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« Reply #20 on: April 03, 2021, 02:05:54 AM »

Amazing render pipeline. I like this handbuilt stuff.
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Snake World, multiplayer worm eats stuff and grows DevLog
muki
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« Reply #21 on: April 06, 2021, 07:13:53 PM »

The game looks and sounds absolutely stunning.
I'll totally watch this!  Blink

 Gentleman Much obliged!

I made some puddles recently!



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muki
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« Reply #22 on: April 06, 2021, 07:19:49 PM »

I guess part of the rendering style I'm going for is pixels but "physically correct". What if pixel art, but lit and photographed with real lights and lenses.

Sort of like these amazing voxel images by Lucas

https://www.artstation.com/artwork/lVO4NG
https://www.artstation.com/artwork/q9b6B2
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