Hey everyone,
We are here to gather some feedback on our current student project Bog lord.
The Game
Bog lord is a local multiplayer territory control game that has you summon units to spread your terrain and dominate your enemy. The central theme is the struggle between chaos and life (the bog) versus order and death (the fowl).
Concept art for the board and unitsFocus on the playtests
The focus of this playtest is mainly to obtain data on map and unit balancing (any bugs found on the side are nice too
). We are looking into how long it takes for players to reach the win state which is:
- Having the opposite player concede
- Covering a set number of tiles in the color of your team
Playtesting setup
When you want to play the playtest, please fill in this form
https://forms.gle/eWWARj4yESn8BrFw8 We will send a Steam key to you as soon as possible. The reason for using Steam is that multiplayer is currently not implemented and we request players to use Steam’s Remote Play feature to simulate the multiplayer aspect of the game. With the game we would also like for you to read this document which summarizes the current units and the goal of the game.
We would like to request a few things from you the player
- A video of the match(es) that you have played of the game
- Feedback on unit balancing or issues you discovered
- Any feedback that you feel necessary to be addressed
Thank you very much in advance for your time and feedback