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1385149 Posts in 66322 Topics- by 58804 Members - Latest Member: ArfBud

November 27, 2020, 11:58:11 AM

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TIGSource ForumsCommunityDevLogsProject Tao (Working Title)
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Author Topic: Project Tao (Working Title)  (Read 110 times)

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« on: November 20, 2020, 02:05:23 PM »

Hello all! I'm currently working on a physics based action game. Here are some of the main things I'm aiming for.

  • Rope dart throwing action! Throw it out, whip it around, then pull it back all using fancy physic simulation. The goal is create something that's just fun to use, and rewords mastery (and maybe even exploitation) of the system.
  • A small island to explore with people to meet and secrets to find. I've been really inspired by places like the Faroe and Vestmannaeyjar (off of Iceland) islands, so expect sharp angular cliffs and flowing grass.
  • A story about a mysterious coin, even more mysterious spirits called TAO, llamas with antlers, ruins of a technologically great civilization, and (hopefully) how to be there for a friend when bad things happen.

Main Inspirations: A Short Hike, Deltarune chapter 1, any game by Sokpop, hyper light drifter, any Zelda game but especially Breath of the Wild.

and now, a video of what I have so far

« Last Edit: November 20, 2020, 05:48:23 PM by alectroem » Logged
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