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1396141 Posts in 67342 Topics- by 60484 Members - Latest Member: georgescott

October 25, 2021, 03:19:05 AM

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TIGSource ForumsCommunityDevLogsBattleJuice Alchemist – Action RPG with deck-building mechanics
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Author Topic: BattleJuice Alchemist – Action RPG with deck-building mechanics  (Read 18928 times)
Alain
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« Reply #260 on: September 22, 2021, 12:01:37 AM »

In case you do not find a publisher that meets your requirements, have you also considered Kickstarter?

That's a good question. In case there is no publishing deal, I might consider Kickstarter, but I guess it would mainly serve the purpose to gain exposure. I doubt that I could raise an amount that would make the difference to make BattleJuice Alchemist a project with a budget instead of no-budget.

True, I was mostly asking for a worst-case scenario in case you don't find any investor suitable deals with an end target of the game getting finished.

The worst-case scenario is that I finish the game as originally planned when I started out: All by myself and without a budget, which is not the most terrible thing Wink



I'm really enjoying seeing this project. I also enjoy the devlogs that you've posted to Youtube! (I subscribed!) I think you have an amazing project! I look forward to seeing a lot more!

Thank you Andersk for the kind words. I'm glad you appreciate the project and videos!
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vdapps
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« Reply #261 on: September 23, 2021, 08:03:11 AM »

Hi Alain!

Nice to see your progress. I admire how are you able, apart of development itself, to do such nice promo and presentation. From well worded and indented post itself, to video on YouTube plus such nice touch as animated gif for video.

Good craft which tells about author that game will be also well-crafted. Gentleman
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Alain
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« Reply #262 on: September 23, 2021, 11:31:27 PM »

Nice to see your progress. I admire how are you able, apart of development itself, to do such nice promo and presentation. From well worded and indented post itself, to video on YouTube plus such nice touch as animated gif for video.

Good craft which tells about author that game will be also well-crafted. Gentleman

That is such a nice thing of you to say. If I had to name a characteristic I proud myself of, I guess it would be diligence. It is very nice to hear that people see the effort. Thank you so much!
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Alain
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« Reply #263 on: October 08, 2021, 01:40:08 AM »

BATTLEJUICE ALCHEMIST DEVLOG:
Sneak Peek - Haunted Places


I already said in the last DevLog that I have been working on haunted places lately. I could not resist to talk about them a bit more, because I am really excited for this new feature. It is still very much under development. The idea is to bring a version of boss fights to top-down combat. These mini events take the shape of sites charged with spiritual energy that come to life. You can watch the video to find out more details and get into the mood for Halloween Wink

Have a nice weekend!


Alain


click GIF to watch on YouTube ↑ (2:46 min)
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oldblood
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« Reply #264 on: October 22, 2021, 07:00:40 PM »

Great video. Short, sweet, and love the haunted places. An impressive amount of work you put into these video updates. Keep them coming.
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Ramos
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« Reply #265 on: October 24, 2021, 03:06:42 AM »

Great video. Short, sweet, and love the haunted places. An impressive amount of work you put into these video updates. Keep them coming.

I totally agree, his presentation skills are awesome
 Gentleman

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Alain
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« Reply #266 on: Today at 12:46:41 AM »

Great video. Short, sweet, and love the haunted places. An impressive amount of work you put into these video updates. Keep them coming.

I totally agree, his presentation skills are awesome
 Gentleman

Thank you both, oldblood and Ramos! For the future I am planning to have one devlog / update video every month to have enough content to talk about. I'm glad you're sticking with me Smiley
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