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September 20, 2021, 01:10:10 PM

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TIGSource ForumsDeveloperDesignFood For Thought: Perspective
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Suttebun
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« Reply #20 on: February 22, 2021, 11:13:08 AM »

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The amount of space I have to be me is very minimal and the people who get into my circle seem to be filtered by some external force.

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So yes, I'm stuck: when I make games I want to make, *you* Suttebun who is arguing about "make the game you want to make inside your inner true self" then quickly tell me that "well no, not like that."

I got you, you want to make the game that's inside you.

There totally is an invisible pull. Like "cool".
I apologize if you're not a gatcha game and I called you one. I misread your title haha

I think the purest game is Picross3d on the NDS.





Now, I say this from a players view. As I don't believe a creator should ever be the creator view. (japan)
I have a Nintendo DS with puzzles on it that jog my thoughts.. but also somehow manages to put me in the space of a rainy forest with charming music! The intrusion of my money is gone. It hurts to remember how much money I have, and how much I can spend. And a game - with it's ineffical ability to teleport me to a new world allows me to have a different pay grade haha

Breaking that hurt games. It started with MMORPG's like Maplestory - but was almost okay.
And Runescape with their membership, which introduced a classist social behaviour to us kids..
If he paid for it - he can go there.. but I can't. Suddenly silence begins because the kid doesn't want to tell his friend.

That's what I mean by money not being a good thing in games - we should be the world where they go to, not take them to the 'real' world. heh heh Wizard *it's not real but we have to do it rant*
« Last Edit: February 22, 2021, 11:22:23 AM by Suttebun » Logged
Suttebun
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« Reply #21 on: February 22, 2021, 08:22:47 PM »

Not to mention; the pull may be your audience.
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michaelplzno
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« Reply #22 on: February 24, 2021, 01:00:33 PM »

So you *are* saying that my perspective needs to change. That being me and making the game I want to make is an issue. That I should alter the course of what I'm doing for those (weird GMOD engineers) or whomever the invisible audience I have is.

Couple of problems: I do not know what the invisible pull is, it is quite invisible. You say I should drop money from MGZ but you don't seem to even want to play it, or even read the title of the game fully. Its hard to give such an opinion weight.

In terms of money being something *you* don't like and don't want to play with, I'm not so sure that is universally true, considering that the bulk of video games have some form of money (OR POINTS) and MGZ's economy is about capitalizing on your pet's good health. That is, your pets only work when they are treated well and cared for. That may not be a lesson you want to learn, or one that you like, but its a pretty good Aesop: you can't get blood from a stone, you gotta treat the workers of the world right if you want production to continue.

Now: the idea that there should be no money is a popular thing right now, particularly on twitter. 'How can you own groceries, that's a sin!' I get it, but its sort of disingenuous to make a game that costs money to sell the ideal that there should be no money. "Buy my manifesto explaining why money shouldn't exist, only $9.99!"

Just to be clear, one thing that is more important than money, is time. You'll note that in Picross3d time isn't free, despite its pure ability to transport you to another universe, time is as much a commodity as money is in real life. If you cannot complete the mission on time you lose, or get a permanent black mark (missing star) on your record.





There are some people who are quite stingy with their time, I would argue to their detriment, but most people are a little loose with it, still something to learn about how to spend well, no?

In MGZ we have two NPC characters devoted to both Time and Money, Era and Zee. These are concepts all humans must deal with so maybe this fun presentation of them as friends you can play with will make you feel better about the concept in reality?
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michaelplzno
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« Reply #23 on: February 25, 2021, 07:35:43 AM »

Was it something I said?



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Beastboy
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Happy birth day mom!


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« Reply #24 on: April 20, 2021, 04:42:04 AM »

Ha, this entire topic was funny to read
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michaelplzno
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« Reply #25 on: April 21, 2021, 06:17:37 PM »

I feel bad because the guy left the forum, idk I never know the right way to deal with things.
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