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TIGSource ForumsCommunityDevLogsDolus - 2D indie platformer about Grief
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Author Topic: Dolus - 2D indie platformer about Grief  (Read 6710 times)
Ratgibnak
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« on: December 18, 2020, 08:44:10 AM »

Hey everyone,

My name is Antoine, I am a dev and I am currently working on my first indie 2D game made with Unity !



Dolus is an introspective journey into the world of grief. You will have to find your way through the five stages of loss in this hand drawn adventure platformer.



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« Last Edit: January 15, 2021, 08:31:54 AM by Ratgibnak » Logged

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« Reply #1 on: January 08, 2021, 08:30:24 AM »

Hi !

We made a lot of progress this week on all the animations from our main character. We just finished the Death animation ! We would love to have some feedback on what you think about this animation, let us know ! Smiley



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« Reply #2 on: January 27, 2021, 03:52:17 AM »

Hello World !

Many changes to the animations since last time !


We fully finished a new animation ! In Dolus you will be able to slide on walls ! How cool is that ? Cool


For this week's update we finally have a monster to show you Smiley The Reaper himself !


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Beastboy
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Happy birth day mom!


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« Reply #3 on: January 27, 2021, 06:01:09 AM »

So much grief in the world, why make a game about it?
Animation is very nice, gj
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« Reply #4 on: January 28, 2021, 03:01:51 PM »

Definitely don't see animations this smooth or wobbly out there often. Nice stuff!
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« Reply #5 on: January 29, 2021, 07:25:24 PM »

Ooh...this is going to be one of those deep, emotional games!  The art style is very unique and suits the theme of the game very well.  How long have you been working on this?
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Ratgibnak
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« Reply #6 on: February 01, 2021, 08:35:39 AM »

Thank you very much for all your comments, it really gives us motivation to work hard on the game !
Grief is an emotional topic and an important part of everyone's life, we hope the game will resonate with a lot of people Smiley

The jump animation for today ! And the double-jump of course Cool



We had some fun using the necklace as an active part of the animation.

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« Reply #7 on: February 05, 2021, 08:39:33 AM »

Try again, back to life !

In Dolus, you can actually die. But until you go through all the stages of your own grief, you will come back to face it ! This is your destiny, your only way out. Going through every daemon, every emotion.


What do you think of the respawn animation ? I still have to fix a few light issues but it's already looking pretty good Smiley

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Hi! First game-dev experience!


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« Reply #8 on: February 07, 2021, 09:21:21 AM »

Still few things to see, but it looks interesting!
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« Reply #9 on: February 20, 2021, 01:51:38 AM »

Saturday news !
We finalized our attack animation, added some particles emitting light coming out of the necklace and some hits particles for the monster !



And as a bonus, here is the dash animation !


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« Reply #10 on: February 26, 2021, 10:08:19 AM »

Death Animation for the One Eye Monster Blink
This is what happen when the demons of your unconscious dare resisting your progress !

What do you think of the dissolve effect at the end with the flying particles ?



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« Reply #11 on: March 05, 2021, 08:34:25 AM »

We had some fun articulating these chains and animating the whole thing.
Can you guess what this odd mechanism will do to our sad little fellow ??


We will improve on this trap all week long !
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« Reply #12 on: March 12, 2021, 09:41:26 AM »

I updated the animation from our trap and added some lights. But most important of all, we now have a dangerous mystical shiny ball coming out of it ! Make sure to avoid it !


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« Reply #13 on: March 19, 2021, 09:18:05 AM »

Animation update ! The eye is now rolling and you can interact with the remains from the demons of your unconscious before it dissolves Blink



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« Reply #14 on: March 26, 2021, 08:34:54 AM »

This is how our little fellow defeated this monstruous trap that stood between him and his redemption. But beware the several others, they may be not that easy to take down !



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« Reply #15 on: April 02, 2021, 11:55:33 PM »

New platforms are in place ! And for the first time we are proud to show you the wall jump with the wall slide !

Have you noticed the moving stars in the background ?
We will soon share more on this !

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« Reply #16 on: April 16, 2021, 09:22:03 AM »

Strong emotions should not be repressed. Understand them, feel them fully and make them your shield !



Today we have a new ability to show you ! The player will be able to spawn an energy shield to prevent damages. What do you think of the shield's design ?
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« Reply #17 on: April 23, 2021, 07:28:57 AM »

Now that you know how to put boundaries that protects your emotions and soul, you can use it on demand.



That's how it looks when you manage to block an attack from a creature. What do you think about the effect with the particles ?

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« Reply #18 on: April 23, 2021, 07:37:17 AM »

Very cool animations and pretty colours, I really like the hand-drawn look and the light effects!
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« Reply #19 on: May 01, 2021, 01:11:35 AM »

Concentrated Power Attack !

This is what you will be able to cast in Dolus once you gather enough energy through time and defeating your demons.

How could we improve this ? Does it look good to you ?


We also made some progress on a new monster that will be part of the Denial level.



Creepy right ? ^^

Next step is to work on the animations to kill that monster ! You will have to hit it several time to be able to get rid of it !

Thank you Princessa ! The hand-drawn animation is very important for us, we feel that it adds something to the game. The light effects are a bit of extra work but they are definitely worth it !


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