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TIGSource ForumsJobsOffering Paid Work[Paid] Looking for pixel artist to revamp existing game
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Author Topic: [Paid] Looking for pixel artist to revamp existing game  (Read 534 times)
Cosmocat Games
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« on: January 02, 2021, 08:54:28 AM »

I'm looking for a pixel artist to revamp graphics for an existing game. In particular, I'm looking to:

  • increase the resolution by 2
  • give the existing assets a more contemporary feel (i.e. less saturated, grittier, more detail/texture, etc.)

The ideal candidate is comfortable working with existing art assets; starting from scratch is not within my budget. Bonus points if you're comfortable with Unity and can do some of the integration on your own.

This is paid, but I'm on an indie budget, so I'm open to cheating a bit in the interest of keeping costs down (say, using a 2x pixel art scaling algorithm and then doing touch-ups/paint overs). Similarly, I am open to skills exchange, if you're interested (I can offer audio and/or Unity dev in exchange).

Approximate asset counts and dimensions:
  • Backgrounds: 12 (average 320x200)
  • Tile sets: 5 (128x128)
  • Tile sets (props): 5 (64x64)
  • Sprites: 24 (average 32x32)
  • Particle sheets: 5 (ranging in size)
  • Cut scene frames: 12 (320x120)
  • Splash screen: 1 (320x200)
  • UI elements: 8 (average 32x32)

I can provide more specifics prior to formalizing anything, really just looking for a ballpark estimate this point. Please respond via DM (or email adam at cosmocatgames dot com) with portfolio and rate.

Explore the weird and wonderful world of Cosmocat Games
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« Reply #1 on: January 02, 2021, 08:58:22 AM »

Hello there!
Hope you're doing good

I can help with your requirement.

Kindly reach out to me at [email protected] or skype me at live: luis_18439.

Hope to hear from you soon.
Have a nice day.

Thanks and Regards,
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« Reply #2 on: January 03, 2021, 11:27:39 PM »

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