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TIGSource ForumsCommunityDevLogsSigil of the Magi (demo - seeking feedback!)
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Author Topic: Sigil of the Magi (demo - seeking feedback!)  (Read 123 times)
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« on: January 14, 2021, 07:08:52 AM »

Hello everyone, I'm currently making Sigil of the Magi, a game that combines roguelike deck-building with turn-based tactics combat. My main sources of inspiration are Slay the Spire and Into the Breach, as well as the more old-school tactics games such as Fire emblem and Advance wars.

Try the DEMO on itch.io.

You control a party of three champions and traverse through procedurally generated maps, encountering battles and events along the way. Every encounter offers an opportunity to build up your deck of cards - which are essentially skills unique to each champion. Every champion has their own unique pool of cards and can only play a card that is theirs. By working together a party can pull off powerful combos that would not have been possible to achieve with just one champion.

A typical gameplay loop consists of winning a battle and drafting a new card into your deck.

The game is still in a relatively early stage of iteration, everything is potentially subject to change and nothing you see here has been finalized. But I figured this would be a good time to put out a demo and get some feedback.

You can try out the demo HERE on itch.io. Please feel free to share any feedback you have.

You can also find me on -


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